Why Don’t You Play the Game? Evaluating the Use of Gamification in an Undergraduate Finance Course
The board game Monopoly is used as a gamification tool in an undergraduate finance course in a private business school in the Philippines. The use of Monopoly as a gamification tool is evaluated using Han’s (2015) adaptation of the spiral curriculum and Landers's (2015) theory of gamified learn...
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Format: | text |
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Archīum Ateneo
2021
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Online Access: | https://archium.ateneo.edu/finance-and-accounting-faculty-pubs/4 https://archium.ateneo.edu/cgi/viewcontent.cgi?article=1003&context=finance-and-accounting-faculty-pubs |
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Institution: | Ateneo De Manila University |