Variational structure–texture image decomposition on manifolds

This paper considers the problem of decomposing an image defined on a manifold into a structural component and a textural component. We formulate such decomposition as a variational problem, in which the total variation energy is used for extracting the structural part and based on the properties of...

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Main Authors: Wu, Xiaoqun, Zheng, Jianmin, Wu, Chunlin, Cai, Yiyu
Other Authors: School of Computer Engineering
Format: Article
Language:English
Published: 2013
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Online Access:https://hdl.handle.net/10356/101504
http://hdl.handle.net/10220/16833
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Institution: Nanyang Technological University
Language: English
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spelling sg-ntu-dr.10356-1015042020-05-28T07:41:40Z Variational structure–texture image decomposition on manifolds Wu, Xiaoqun Zheng, Jianmin Wu, Chunlin Cai, Yiyu School of Computer Engineering DRNTU::Engineering::Computer science and engineering This paper considers the problem of decomposing an image defined on a manifold into a structural component and a textural component. We formulate such decomposition as a variational problem, in which the total variation energy is used for extracting the structural part and based on the properties of texture one of three norms, L2, L1 and G, is used in the fidelity term for the textural part. While L2 and G norms are used for texture of no a prior knowledge or oscillating pattern, L1 norm is used for structural or sparse texture. We develop efficient numerical methods to solve the proposed variational problems using augmented Lagrangian methods (ALM) when the manifold is represented by a triangular mesh. The contributions of the paper are two-fold: (1) We adapt the variational structure–texture image decomposition to manifolds, which takes the intrinsic property of manifolds into account. The non-quadratic fidelity terms with L1 and G norms are extended to 3D triangular meshes for the first time. (2) We show how to efficiently tackle the variational problems with non-linearity/non-differentiability terms by iteratively solving some sub-problems that either have closed form solutions or are to solve linear equations. We demonstrate the effectiveness of the proposed methods with examples and applications in detail enhancement and impulsive noise removal. Accepted version 2013-10-24T08:33:44Z 2019-12-06T20:39:24Z 2013-10-24T08:33:44Z 2019-12-06T20:39:24Z 2013 2013 Journal Article Wu, X., Zheng, J., Wu, C., & Cai, Y. (2013). Variational structure–texture image decomposition on manifolds. Signal processing, 93(7), 1773-1784. 0165-1684 https://hdl.handle.net/10356/101504 http://hdl.handle.net/10220/16833 10.1016/j.sigpro.2013.01.019 en Signal processing © 2013 Elsevier B. V. This is the author created version of a work that has been peer reviewed and accepted for publication by Signal Processing, Elsevier B. V. It incorporates referee’s comments but changes resulting from the publishing process, such as copyediting, structural formatting, may not be reflected in this document. The published version is available at: [Article DOI: http://dx.doi.org/10.1016/j.sigpro.2013.01.019]. application/pdf
institution Nanyang Technological University
building NTU Library
country Singapore
collection DR-NTU
language English
topic DRNTU::Engineering::Computer science and engineering
spellingShingle DRNTU::Engineering::Computer science and engineering
Wu, Xiaoqun
Zheng, Jianmin
Wu, Chunlin
Cai, Yiyu
Variational structure–texture image decomposition on manifolds
description This paper considers the problem of decomposing an image defined on a manifold into a structural component and a textural component. We formulate such decomposition as a variational problem, in which the total variation energy is used for extracting the structural part and based on the properties of texture one of three norms, L2, L1 and G, is used in the fidelity term for the textural part. While L2 and G norms are used for texture of no a prior knowledge or oscillating pattern, L1 norm is used for structural or sparse texture. We develop efficient numerical methods to solve the proposed variational problems using augmented Lagrangian methods (ALM) when the manifold is represented by a triangular mesh. The contributions of the paper are two-fold: (1) We adapt the variational structure–texture image decomposition to manifolds, which takes the intrinsic property of manifolds into account. The non-quadratic fidelity terms with L1 and G norms are extended to 3D triangular meshes for the first time. (2) We show how to efficiently tackle the variational problems with non-linearity/non-differentiability terms by iteratively solving some sub-problems that either have closed form solutions or are to solve linear equations. We demonstrate the effectiveness of the proposed methods with examples and applications in detail enhancement and impulsive noise removal.
author2 School of Computer Engineering
author_facet School of Computer Engineering
Wu, Xiaoqun
Zheng, Jianmin
Wu, Chunlin
Cai, Yiyu
format Article
author Wu, Xiaoqun
Zheng, Jianmin
Wu, Chunlin
Cai, Yiyu
author_sort Wu, Xiaoqun
title Variational structure–texture image decomposition on manifolds
title_short Variational structure–texture image decomposition on manifolds
title_full Variational structure–texture image decomposition on manifolds
title_fullStr Variational structure–texture image decomposition on manifolds
title_full_unstemmed Variational structure–texture image decomposition on manifolds
title_sort variational structure–texture image decomposition on manifolds
publishDate 2013
url https://hdl.handle.net/10356/101504
http://hdl.handle.net/10220/16833
_version_ 1681057993284648960