Medusa : a parallel graph processing system on graphics processors
Medusa is a parallel graph processing system on graphics processors (GPUs). The core design of Medusa is to enable developers to leverage the massive parallelism and other hardware features of GPUs by writing sequential C/C++ code for a small set of APIs. This simplifies the implementation of parall...
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sg-ntu-dr.10356-1053612019-12-06T21:49:56Z Medusa : a parallel graph processing system on graphics processors He, Bingsheng Zhong, Jianlong School of Computer Science and Engineering Graphics Processors Medusa Engineering::Computer science and engineering Medusa is a parallel graph processing system on graphics processors (GPUs). The core design of Medusa is to enable developers to leverage the massive parallelism and other hardware features of GPUs by writing sequential C/C++ code for a small set of APIs. This simplifies the implementation of parallel graph processing on the GPU. The runtime system of Medusa automatically executes the user-defined APIs in parallel on the GPU, with a series of optimizations based on the architecture features of GPUs and characteristics of graph applications. In this paper, we present an overview of the Medusa system and a case study of adopting Medusa to a research project on social network simulations. With Medusa, users without GPU programming experience can quickly implement their graph operations on the GPU, which accelerates the discovery and findings of domain-specific applications. MOE (Min. of Education, S’pore) Accepted version 2019-08-02T02:04:24Z 2019-12-06T21:49:56Z 2019-08-02T02:04:24Z 2019-12-06T21:49:56Z 2014 Journal Article Zhong, J. & He, B. (2014). Medusa : a parallel graph processing system on graphics processors. SIGMOD Record, 43(2):35-40. https://hdl.handle.net/10356/105361 http://hdl.handle.net/10220/49515 en SIGMOD Record © 2014 ACM. All rights reserved. This paper was published in SIGMOD Record and is made available with permission of ACM. 6 p. application/pdf |
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Graphics Processors Medusa Engineering::Computer science and engineering He, Bingsheng Zhong, Jianlong Medusa : a parallel graph processing system on graphics processors |
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Medusa is a parallel graph processing system on graphics processors (GPUs). The core design of Medusa is to enable developers to leverage the massive parallelism and other hardware features of GPUs by writing sequential C/C++ code for a small set of APIs. This simplifies the implementation of parallel graph processing on the GPU. The runtime system of Medusa automatically executes the user-defined APIs in parallel on the GPU, with a series of optimizations based on the architecture features of GPUs and characteristics of graph applications. In this paper, we present an overview of the Medusa system and a case study of adopting Medusa to a research project on social network simulations. With Medusa, users without GPU programming experience can quickly implement their graph operations on the GPU, which accelerates the discovery and findings of domain-specific applications. |
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School of Computer Science and Engineering |
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School of Computer Science and Engineering He, Bingsheng Zhong, Jianlong |
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Article |
author |
He, Bingsheng Zhong, Jianlong |
author_sort |
He, Bingsheng |
title |
Medusa : a parallel graph processing system on graphics processors |
title_short |
Medusa : a parallel graph processing system on graphics processors |
title_full |
Medusa : a parallel graph processing system on graphics processors |
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Medusa : a parallel graph processing system on graphics processors |
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Medusa : a parallel graph processing system on graphics processors |
title_sort |
medusa : a parallel graph processing system on graphics processors |
publishDate |
2019 |
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https://hdl.handle.net/10356/105361 http://hdl.handle.net/10220/49515 |
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1681038382328709120 |