Stepping out of the magic circle : regulation of play/life boundary in MMO-mediated romantic relationship
Massively multiplayer online role-playing games (MMOs) are spaces of socialization and relationship formation and maintenance. This qualitative study seeks to understand how MMO players delineate the boundary between play and life when it comes to their game-originated romance. A typology of players...
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sg-ntu-dr.10356-1062652019-12-06T22:07:42Z Stepping out of the magic circle : regulation of play/life boundary in MMO-mediated romantic relationship Huynh, Kim-Phong Lim, Si-Wei Skoric, Marko M. Wee Kim Wee School of Communication and Information DRNTU::Social sciences::Mass media Massively multiplayer online role-playing games (MMOs) are spaces of socialization and relationship formation and maintenance. This qualitative study seeks to understand how MMO players delineate the boundary between play and life when it comes to their game-originated romance. A typology of players was devised to understand players' constructions of boundaries, and players' strategies against perceived stigma when moving their relationship offline were discussed. The findings call for a shift towards a more player-centric and pluralist conceptualization of the magic circle of play. 2014-10-10T08:15:04Z 2019-12-06T22:07:42Z 2014-10-10T08:15:04Z 2019-12-06T22:07:42Z 2013 2013 Journal Article Huynh, K.-P., Lim, S.-W., & Skoric, M. M. (2013). Stepping out of the magic circle : regulation of play/life boundary in MMO-mediated romantic relationship. Journal of computer-mediated communication, 18(3), 251-264. 1083-6101 https://hdl.handle.net/10356/106265 http://hdl.handle.net/10220/23995 http://dx.doi.org/10.1111/jcc4.12011 en Journal of computer-mediated communication © 2013 International Communication Association. |
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DRNTU::Social sciences::Mass media Huynh, Kim-Phong Lim, Si-Wei Skoric, Marko M. Stepping out of the magic circle : regulation of play/life boundary in MMO-mediated romantic relationship |
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Massively multiplayer online role-playing games (MMOs) are spaces of socialization and relationship formation and maintenance. This qualitative study seeks to understand how MMO players delineate the boundary between play and life when it comes to their game-originated romance. A typology of players was devised to understand players' constructions of boundaries, and players' strategies against perceived stigma when moving their relationship offline were discussed. The findings call for a shift towards a more player-centric and pluralist conceptualization of the magic circle of play. |
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Wee Kim Wee School of Communication and Information |
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Wee Kim Wee School of Communication and Information Huynh, Kim-Phong Lim, Si-Wei Skoric, Marko M. |
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Article |
author |
Huynh, Kim-Phong Lim, Si-Wei Skoric, Marko M. |
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Huynh, Kim-Phong |
title |
Stepping out of the magic circle : regulation of play/life boundary in MMO-mediated romantic relationship |
title_short |
Stepping out of the magic circle : regulation of play/life boundary in MMO-mediated romantic relationship |
title_full |
Stepping out of the magic circle : regulation of play/life boundary in MMO-mediated romantic relationship |
title_fullStr |
Stepping out of the magic circle : regulation of play/life boundary in MMO-mediated romantic relationship |
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Stepping out of the magic circle : regulation of play/life boundary in MMO-mediated romantic relationship |
title_sort |
stepping out of the magic circle : regulation of play/life boundary in mmo-mediated romantic relationship |
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2014 |
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https://hdl.handle.net/10356/106265 http://hdl.handle.net/10220/23995 http://dx.doi.org/10.1111/jcc4.12011 |
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