Displaying curves and surfaces in Unity 3D system

In CZ2003 Computer Graphics, students will learn how to generate curves defined by parametric function x(u), y(u), z(u), polygonal surfaces defined by parametric function x(u,v), y(u,v,), z(u,v) and polygonal surfaces defined by implicit functions f(x,y,z)=0 through the use of Virtual Reality Modell...

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書目詳細資料
主要作者: Ho, Calvin Kai Jie
其他作者: Alexei Sourin
格式: Final Year Project
語言:English
出版: Nanyang Technological University 2019
主題:
在線閱讀:https://hdl.handle.net/10356/136500
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