Interactive course materials using multi-touch interfaces and augmented reality techniques

This study explores the opportunity to incorporate UI and UX principles as well as series of Gamification of course materials to create an interactive learning option for students. The study looks at existing arguments about gamification as well as the effectiveness of various approaches to target g...

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Main Author: Tay, Guang Yuan
Other Authors: Owen Noel Newton Fernando
Format: Final Year Project
Language:English
Published: Nanyang Technological University 2020
Subjects:
Online Access:https://hdl.handle.net/10356/138207
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Institution: Nanyang Technological University
Language: English
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spelling sg-ntu-dr.10356-1382072020-04-29T02:49:07Z Interactive course materials using multi-touch interfaces and augmented reality techniques Tay, Guang Yuan Owen Noel Newton Fernando School of Computer Science and Engineering OFernando@ntu.edu.sg Engineering::Computer science and engineering::Computer applications::Social and behavioral sciences This study explores the opportunity to incorporate UI and UX principles as well as series of Gamification of course materials to create an interactive learning option for students. The study looks at existing arguments about gamification as well as the effectiveness of various approaches to target guided learning. Existing products are also evaluated against to see how the topic of Data Structure visualization is implemented. Expanding on a previous game development “La Petite Fee Cosmo”, a 2D puzzle game that mimics the underlying concepts and flexibility of data structure by helping students learn in a more creative and innovative manner. The adoption and development of a Tutorial Stage along side UI/UX enhancements were made in an attempt to provide a better learning tool for innovative learning methods for Data Structures.   Bachelor of Engineering (Computer Science) 2020-04-29T02:49:07Z 2020-04-29T02:49:07Z 2020 Final Year Project (FYP) https://hdl.handle.net/10356/138207 en application/pdf Nanyang Technological University
institution Nanyang Technological University
building NTU Library
country Singapore
collection DR-NTU
language English
topic Engineering::Computer science and engineering::Computer applications::Social and behavioral sciences
spellingShingle Engineering::Computer science and engineering::Computer applications::Social and behavioral sciences
Tay, Guang Yuan
Interactive course materials using multi-touch interfaces and augmented reality techniques
description This study explores the opportunity to incorporate UI and UX principles as well as series of Gamification of course materials to create an interactive learning option for students. The study looks at existing arguments about gamification as well as the effectiveness of various approaches to target guided learning. Existing products are also evaluated against to see how the topic of Data Structure visualization is implemented. Expanding on a previous game development “La Petite Fee Cosmo”, a 2D puzzle game that mimics the underlying concepts and flexibility of data structure by helping students learn in a more creative and innovative manner. The adoption and development of a Tutorial Stage along side UI/UX enhancements were made in an attempt to provide a better learning tool for innovative learning methods for Data Structures.  
author2 Owen Noel Newton Fernando
author_facet Owen Noel Newton Fernando
Tay, Guang Yuan
format Final Year Project
author Tay, Guang Yuan
author_sort Tay, Guang Yuan
title Interactive course materials using multi-touch interfaces and augmented reality techniques
title_short Interactive course materials using multi-touch interfaces and augmented reality techniques
title_full Interactive course materials using multi-touch interfaces and augmented reality techniques
title_fullStr Interactive course materials using multi-touch interfaces and augmented reality techniques
title_full_unstemmed Interactive course materials using multi-touch interfaces and augmented reality techniques
title_sort interactive course materials using multi-touch interfaces and augmented reality techniques
publisher Nanyang Technological University
publishDate 2020
url https://hdl.handle.net/10356/138207
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