Towards a switchable AR/VR near-eye display with accommodation-vergence and eyeglass prescription support

In this paper, we present our novel design for switchable AR/VR near-eye displays which can help solve the vergence-accommodation-conflict issue. The principal idea is to time-multiplex virtual imagery and real-world imagery and use a tunable lens to adjust focus for the virtual display and the see-...

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Bibliographic Details
Main Authors: Xia, Xinxing, Guan, Yunqing, State, Andrei, Chakravarthula, Praneeth, Rathinavel, Kishore, Cham, Tat-Jen, Fuchs, Henry
Other Authors: School of Computer Science and Engineering
Format: Article
Language:English
Published: 2020
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Online Access:https://hdl.handle.net/10356/138478
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Institution: Nanyang Technological University
Language: English
Description
Summary:In this paper, we present our novel design for switchable AR/VR near-eye displays which can help solve the vergence-accommodation-conflict issue. The principal idea is to time-multiplex virtual imagery and real-world imagery and use a tunable lens to adjust focus for the virtual display and the see-through scene separately. With this novel design, prescription eyeglasses for near- and far-sighted users become unnecessary. This is achieved by integrating the wearer's corrective optical prescription into the tunable lens for both virtual display and see-through environment. We built a prototype based on the design, comprised of micro-display, optical systems, a tunable lens, and active shutters. The experimental results confirm that the proposed near-eye display design can switch between AR and VR and can provide correct accommodation for both.