Hardware/ software interactive learning for Karnaugh Map

With the recent development of technology, terms like ‘Flipping classroom” have become a trend today. It is undeniable that technology has changed how students learn today. This report will outline the creation of an E-learning package that covers not only the software through a game but also the cr...

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Main Author: Khor, Kai Xiang
Other Authors: Boon Chirn Chye
Format: Final Year Project
Language:English
Published: Nanyang Technological University 2020
Subjects:
Online Access:https://hdl.handle.net/10356/139061
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Institution: Nanyang Technological University
Language: English
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spelling sg-ntu-dr.10356-1390612023-07-07T18:44:35Z Hardware/ software interactive learning for Karnaugh Map Khor, Kai Xiang Boon Chirn Chye School of Electrical and Electronic Engineering ECCBoon@ntu.edu.sg Engineering::Electrical and electronic engineering With the recent development of technology, terms like ‘Flipping classroom” have become a trend today. It is undeniable that technology has changed how students learn today. This report will outline the creation of an E-learning package that covers not only the software through a game but also the creation of hardware to further enhance the learning process of the given topic: Karnaugh Map. This report will cover techniques used to create the video with the help of Adobe illustrator as well as video editing software like Filmora. Besides the creation of the videos, this report will also discuss techniques used to programme out the game using Felgo, a cross-platform development tool that uses the Qt framework. Lastly, this report will also discuss the creation of hardware that complements the game in teaching Karnaugh Map. By combining the three learning tools – videos, game, and hardware, this E-learning package will facilitate vivid visualization as well as comprehension of concepts related to the Karnaugh map. Bachelor of Engineering (Electrical and Electronic Engineering) 2020-05-15T04:12:13Z 2020-05-15T04:12:13Z 2020 Final Year Project (FYP) https://hdl.handle.net/10356/139061 en A2028-191 application/pdf Nanyang Technological University
institution Nanyang Technological University
building NTU Library
continent Asia
country Singapore
Singapore
content_provider NTU Library
collection DR-NTU
language English
topic Engineering::Electrical and electronic engineering
spellingShingle Engineering::Electrical and electronic engineering
Khor, Kai Xiang
Hardware/ software interactive learning for Karnaugh Map
description With the recent development of technology, terms like ‘Flipping classroom” have become a trend today. It is undeniable that technology has changed how students learn today. This report will outline the creation of an E-learning package that covers not only the software through a game but also the creation of hardware to further enhance the learning process of the given topic: Karnaugh Map. This report will cover techniques used to create the video with the help of Adobe illustrator as well as video editing software like Filmora. Besides the creation of the videos, this report will also discuss techniques used to programme out the game using Felgo, a cross-platform development tool that uses the Qt framework. Lastly, this report will also discuss the creation of hardware that complements the game in teaching Karnaugh Map. By combining the three learning tools – videos, game, and hardware, this E-learning package will facilitate vivid visualization as well as comprehension of concepts related to the Karnaugh map.
author2 Boon Chirn Chye
author_facet Boon Chirn Chye
Khor, Kai Xiang
format Final Year Project
author Khor, Kai Xiang
author_sort Khor, Kai Xiang
title Hardware/ software interactive learning for Karnaugh Map
title_short Hardware/ software interactive learning for Karnaugh Map
title_full Hardware/ software interactive learning for Karnaugh Map
title_fullStr Hardware/ software interactive learning for Karnaugh Map
title_full_unstemmed Hardware/ software interactive learning for Karnaugh Map
title_sort hardware/ software interactive learning for karnaugh map
publisher Nanyang Technological University
publishDate 2020
url https://hdl.handle.net/10356/139061
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