Memoirs
Anxiety and stress are some of the identified results of Singapore students' striving for academic excellence. According to an international study, these students are known worldwide for exhibiting such excellence. Memoiris created to manage and prevent stress brought by burnout. Over time, th...
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Nanyang Technological University
2020
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sg-ntu-dr.10356-1396162020-05-20T08:19:23Z Memoirs Abdul Qayyum Sarip Ina Conradi School of Art, Design and Media InaConradi@ntu.edu.sg Visual arts and music::Drawing, design and illustration Anxiety and stress are some of the identified results of Singapore students' striving for academic excellence. According to an international study, these students are known worldwide for exhibiting such excellence. Memoiris created to manage and prevent stress brought by burnout. Over time, the game can even reverse the feeling of discomfort that burnout has brought. The storyline follows Ana, a hard-working student, stuck in the World of Burnout. To escape, Ana needs to recover memories that she lost due to prolonged and excessive stress. These memories are expected to unlock the secrets of her self-healing. Thus, the title of the game, Memoir. Ana needs to recover memories that she lost due to prolonged and excessive stress. These memories are expected to unlock the secrets of her self-healing. Thus, the title of the game, Memoir. Bachelor of Fine Arts in Visual Communication 2020-05-20T08:19:23Z 2020-05-20T08:19:23Z 2020 Final Year Project (FYP) https://hdl.handle.net/10356/139616 en ADM16.20.U1630147E application/pdf Nanyang Technological University |
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Visual arts and music::Drawing, design and illustration |
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Visual arts and music::Drawing, design and illustration Abdul Qayyum Sarip Memoirs |
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Anxiety and stress are some of the identified results of Singapore students' striving for academic excellence. According to an international study, these students are known worldwide for exhibiting such excellence. Memoiris created to manage and prevent stress brought by burnout. Over time, the game can even reverse the feeling of discomfort that burnout has brought. The storyline follows Ana, a hard-working student, stuck in the World of Burnout. To escape, Ana needs to recover memories that she lost due to prolonged and excessive stress. These memories are expected to unlock the secrets of her self-healing. Thus, the title of the game, Memoir. Ana needs to recover memories that she lost due to prolonged and excessive stress. These memories are expected to unlock the secrets of her self-healing. Thus, the title of the game, Memoir. |
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Ina Conradi |
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Ina Conradi Abdul Qayyum Sarip |
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Final Year Project |
author |
Abdul Qayyum Sarip |
author_sort |
Abdul Qayyum Sarip |
title |
Memoirs |
title_short |
Memoirs |
title_full |
Memoirs |
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Memoirs |
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Memoirs |
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memoirs |
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Nanyang Technological University |
publishDate |
2020 |
url |
https://hdl.handle.net/10356/139616 |
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1681058913067204608 |