Design and development of a virtual reality exhibition
Virtual Reality (VR) is indeed gaining popularity around the world due to digitalization and increasing affordability for VR equipment. The usage of VR technology allows users to immerse themselves into the virtual environment, be it hyper-realistic or fantasy-like. VR is expanding out to numerous a...
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Format: | Final Year Project |
Language: | English |
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Nanyang Technological University
2020
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Online Access: | https://hdl.handle.net/10356/139910 |
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Institution: | Nanyang Technological University |
Language: | English |
Summary: | Virtual Reality (VR) is indeed gaining popularity around the world due to digitalization and increasing affordability for VR equipment. The usage of VR technology allows users to immerse themselves into the virtual environment, be it hyper-realistic or fantasy-like. VR is expanding out to numerous applications and industries and is no longer solely associated with gaming. One application would be to virtualizing exhibitions. This project pertains to the design and development of a 3D exhibition. The landmark chosen is the NTU EEE Gallery. In order to make the user experience more memorable, gamification elements will be added to provide more interactivity between the user and the 3D environment. The VR exhibition that enables the user to explore the EEE gallery freely without the required manpower needed, making it more accessible for users if they have the VR equipment to do so. The development of this project will be done using the Unity3D game engine along with various other programmes such as Blender and SteamVR. |
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