Interactive film (B)
The importance of an interactive film is to ensure that viewers are able to concentrate on the story while being kept engaged by using interactions that allow them to choose their storyline. The project consists of the development of an engaging narrative multi-threaded structure, acquisition of com...
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Nanyang Technological University
2020
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sg-ntu-dr.10356-1405422023-07-07T17:36:00Z Interactive film (B) Lim, Jia Hui Chua Hock Chuan Elke Evelin Reinhuber School of Electrical and Electronic Engineering EHCHUA@ntu.edu.sg, elke@ntu.edu.sg Engineering::Electrical and electronic engineering The importance of an interactive film is to ensure that viewers are able to concentrate on the story while being kept engaged by using interactions that allow them to choose their storyline. The project consists of the development of an engaging narrative multi-threaded structure, acquisition of compelling footage and exploration of the best method to link the individual sequences for audience interactions. It dives deep into the development of the interactive film process where different types of interactions like button clicking, Kinect, Leap Motion, Webcam and audio interactions using Unity3D were evaluated. They were studied on the feasibility of the interactions available for the viewers, as well as whether they were able to keep the viewers engaged in an interactive film. The interaction used in this project is achieved by using Unity 3D’s in-built speech recognition and the measurement of microphone decibels during the game. Bachelor of Engineering (Electrical and Electronic Engineering) 2020-05-30T10:38:54Z 2020-05-30T10:38:54Z 2020 Final Year Project (FYP) https://hdl.handle.net/10356/140542 en B3297-191 application/pdf Nanyang Technological University |
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Engineering::Electrical and electronic engineering Lim, Jia Hui Interactive film (B) |
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The importance of an interactive film is to ensure that viewers are able to concentrate on the story while being kept engaged by using interactions that allow them to choose their storyline. The project consists of the development of an engaging narrative multi-threaded structure, acquisition of compelling footage and exploration of the best method to link the individual sequences for audience interactions. It dives deep into the development of the interactive film process where different types of interactions like button clicking, Kinect, Leap Motion, Webcam and audio interactions using Unity3D were evaluated. They were studied on the feasibility of the interactions available for the viewers, as well as whether they were able to keep the viewers engaged in an interactive film. The interaction used in this project is achieved by using Unity 3D’s in-built speech recognition and the measurement of microphone decibels during the game. |
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Chua Hock Chuan |
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Chua Hock Chuan Lim, Jia Hui |
format |
Final Year Project |
author |
Lim, Jia Hui |
author_sort |
Lim, Jia Hui |
title |
Interactive film (B) |
title_short |
Interactive film (B) |
title_full |
Interactive film (B) |
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Interactive film (B) |
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Interactive film (B) |
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interactive film (b) |
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Nanyang Technological University |
publishDate |
2020 |
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https://hdl.handle.net/10356/140542 |
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1772825106903465984 |