Implementing the immersed boundary method to solve for fluid-structure interaction

Locomotion of many aquatic species is accomplished through the interaction of their bodies with surrounding fluid and driven by the contraction of muscles. This has attracted the interest of many engineers and researchers. Many numerical models and software have been developed over the years to solv...

Full description

Saved in:
Bibliographic Details
Main Author: Jonathan, Wee
Other Authors: Marcos
Format: Final Year Project
Language:English
Published: Nanyang Technological University 2020
Subjects:
Online Access:https://hdl.handle.net/10356/141156
Tags: Add Tag
No Tags, Be the first to tag this record!
Institution: Nanyang Technological University
Language: English
id sg-ntu-dr.10356-141156
record_format dspace
spelling sg-ntu-dr.10356-1411562023-03-04T19:40:33Z Implementing the immersed boundary method to solve for fluid-structure interaction Jonathan, Wee Marcos School of Mechanical and Aerospace Engineering marcos@ntu.edu.sg Engineering::Mechanical engineering::Fluid mechanics Locomotion of many aquatic species is accomplished through the interaction of their bodies with surrounding fluid and driven by the contraction of muscles. This has attracted the interest of many engineers and researchers. Many numerical models and software have been developed over the years to solve for the locomotion of animals and the surrounding fluid, such as ANSYS Fluent and the immersed boundary (IB) method. In this study, the author determines the swimming trajectory of a modelled scallop and the flow field caused by the scallop locomotion by using IB method. The author first constructs a simplified geometry of a scallop model based on Amusium Balloti. Then, the beating pattern of the scallop is derived based on experimental observations. To do so, the author performs a fast Fourier transformation on the gape angle captured by experiments, and expresses the angle using Fourier series. Last, the time-dependent scallop trajectory and fluid motion are solved by using the Immersed Boundary Method Adaptive Mesh Refinement (IBAMR) infrastructure, which serves as an implementation of the IB method. The numerical model has shown that, first, the propulsion of water is located at the tip of the scallop. Second, the time-averaged motion of the swimming scallop is in the opposite direction as compared to that of the scallop in reality. This could be due to the fact that the scallop mantle, a soft tissue located around the edge of the scallop acts as a wall to channel out the fluid in its body, is not considered in this study. The author concludes that the scallop mantle plays a critical role in ensuring the swimming trajectory of the scallop is always intended and accurate, which should be taken into consideration in future studies. Bachelor of Engineering (Mechanical Engineering) 2020-06-04T08:18:58Z 2020-06-04T08:18:58Z 2020 Final Year Project (FYP) https://hdl.handle.net/10356/141156 en B299 application/pdf Nanyang Technological University
institution Nanyang Technological University
building NTU Library
continent Asia
country Singapore
Singapore
content_provider NTU Library
collection DR-NTU
language English
topic Engineering::Mechanical engineering::Fluid mechanics
spellingShingle Engineering::Mechanical engineering::Fluid mechanics
Jonathan, Wee
Implementing the immersed boundary method to solve for fluid-structure interaction
description Locomotion of many aquatic species is accomplished through the interaction of their bodies with surrounding fluid and driven by the contraction of muscles. This has attracted the interest of many engineers and researchers. Many numerical models and software have been developed over the years to solve for the locomotion of animals and the surrounding fluid, such as ANSYS Fluent and the immersed boundary (IB) method. In this study, the author determines the swimming trajectory of a modelled scallop and the flow field caused by the scallop locomotion by using IB method. The author first constructs a simplified geometry of a scallop model based on Amusium Balloti. Then, the beating pattern of the scallop is derived based on experimental observations. To do so, the author performs a fast Fourier transformation on the gape angle captured by experiments, and expresses the angle using Fourier series. Last, the time-dependent scallop trajectory and fluid motion are solved by using the Immersed Boundary Method Adaptive Mesh Refinement (IBAMR) infrastructure, which serves as an implementation of the IB method. The numerical model has shown that, first, the propulsion of water is located at the tip of the scallop. Second, the time-averaged motion of the swimming scallop is in the opposite direction as compared to that of the scallop in reality. This could be due to the fact that the scallop mantle, a soft tissue located around the edge of the scallop acts as a wall to channel out the fluid in its body, is not considered in this study. The author concludes that the scallop mantle plays a critical role in ensuring the swimming trajectory of the scallop is always intended and accurate, which should be taken into consideration in future studies.
author2 Marcos
author_facet Marcos
Jonathan, Wee
format Final Year Project
author Jonathan, Wee
author_sort Jonathan, Wee
title Implementing the immersed boundary method to solve for fluid-structure interaction
title_short Implementing the immersed boundary method to solve for fluid-structure interaction
title_full Implementing the immersed boundary method to solve for fluid-structure interaction
title_fullStr Implementing the immersed boundary method to solve for fluid-structure interaction
title_full_unstemmed Implementing the immersed boundary method to solve for fluid-structure interaction
title_sort implementing the immersed boundary method to solve for fluid-structure interaction
publisher Nanyang Technological University
publishDate 2020
url https://hdl.handle.net/10356/141156
_version_ 1759855267056451584