3D interactions for a virtual museum
A 3D virtual museum is a virtual environment created to simulate a museum and to allow a player to walk through it. This project expands upon a previous project of creating a virtual rendition of the Chinese Heritage Centre (CHC) in Nanyang Technological University (NTU). The objective of this pr...
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2020
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sg-ntu-dr.10356-1447512020-11-23T06:31:37Z 3D interactions for a virtual museum Quah, David Yew Seng Zheng Jianmin School of Computer Science and Engineering ASJMZheng@ntu.edu.sg Engineering::Computer science and engineering::Computing methodologies::Computer graphics A 3D virtual museum is a virtual environment created to simulate a museum and to allow a player to walk through it. This project expands upon a previous project of creating a virtual rendition of the Chinese Heritage Centre (CHC) in Nanyang Technological University (NTU). The objective of this project is to implement Virtual Reality (VR) functionality into the project and make use of the advantages that VR gives to make the experience more immersive and interesting for the player. The project consists of 2 main sections. The first section deals with the implementation of VR as well as how the system handles events generated by the VR controllers. It also covers the changes in the user interface and user experience due to using the new VR technology. The second section evaluates the project in its current state and concludes the report with further improvements that could be implemented to the project. While the current project is useable as a proof of concept it is still in a very early stage of development and many more improvements can be included to give a more immersive experience to the player. Bachelor of Engineering (Computer Engineering) 2020-11-23T06:31:36Z 2020-11-23T06:31:36Z 2020 Final Year Project (FYP) https://hdl.handle.net/10356/144751 en SCSE 19-0578 application/pdf Nanyang Technological University |
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Engineering::Computer science and engineering::Computing methodologies::Computer graphics Quah, David Yew Seng 3D interactions for a virtual museum |
description |
A 3D virtual museum is a virtual environment created to simulate a museum
and to allow a player to walk through it. This project expands upon a previous
project of creating a virtual rendition of the Chinese Heritage Centre (CHC) in
Nanyang Technological University (NTU). The objective of this project is to
implement Virtual Reality (VR) functionality into the project and make use of the
advantages that VR gives to make the experience more immersive and
interesting for the player.
The project consists of 2 main sections. The first section deals with the
implementation of VR as well as how the system handles events generated by
the VR controllers. It also covers the changes in the user interface and user
experience due to using the new VR technology. The second section evaluates
the project in its current state and concludes the report with further
improvements that could be implemented to the project.
While the current project is useable as a proof of concept it is still in a very early
stage of development and many more improvements can be included to give a
more immersive experience to the player. |
author2 |
Zheng Jianmin |
author_facet |
Zheng Jianmin Quah, David Yew Seng |
format |
Final Year Project |
author |
Quah, David Yew Seng |
author_sort |
Quah, David Yew Seng |
title |
3D interactions for a virtual museum |
title_short |
3D interactions for a virtual museum |
title_full |
3D interactions for a virtual museum |
title_fullStr |
3D interactions for a virtual museum |
title_full_unstemmed |
3D interactions for a virtual museum |
title_sort |
3d interactions for a virtual museum |
publisher |
Nanyang Technological University |
publishDate |
2020 |
url |
https://hdl.handle.net/10356/144751 |
_version_ |
1686109411863429120 |