Progressive sketching with instant previewing

Sketch-based modeling uses freeform strokes as basic modeling metaphor and the modeling process typically involves two phases: sketching and sculpting. This paper presents a method to enhance the sketching phase to have the features of both sketching and sculpting. The key idea of the method is prog...

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Main Authors: Wang, Kai, Zheng, Jianmin, Seah, Hock Soon
Other Authors: School of Computer Science and Engineering
Format: Article
Language:English
Published: 2020
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Online Access:https://hdl.handle.net/10356/144884
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Institution: Nanyang Technological University
Language: English
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spelling sg-ntu-dr.10356-1448842021-02-11T03:33:01Z Progressive sketching with instant previewing Wang, Kai Zheng, Jianmin Seah, Hock Soon School of Computer Science and Engineering Engineering::Computer science and engineering Sketch-based Modeling Sketching Sketch-based modeling uses freeform strokes as basic modeling metaphor and the modeling process typically involves two phases: sketching and sculpting. This paper presents a method to enhance the sketching phase to have the features of both sketching and sculpting. The key idea of the method is progressive sketching with instant previewing, which has the capacity of intuitively creating complex initial shapes that interpolate all the sketched strokes. The process lets the user iteratively sketch and meanwhile updates the reconstructed 3D shape instantly, which enables the user to be aware of the up-to-date shape. The underlying technique supporting this process is a novel surface construction algorithm that produces 3D triangular mesh models typically with only a single connected component and gradual shape changes during iterative sketching as well. To demonstrate the capability of the method, a sketching-based modeling prototype is also developed, which includes both sketching and sculpting functions. Experiments show that the proposed method can allow users to intuitively and flexibly create and edit 3D models even with complex topology, which is usually difficult for conventional sketch-based modeling systems. Ministry of Education (MOE) Accepted version This work is supported by MoE Tier-2 Grant (1. MoE 2017-T2-1-076) of Singapore. 2020-12-02T03:06:17Z 2020-12-02T03:06:17Z 2019 Journal Article Wang, K., Zheng, J., & Seah, H. S. (2019). Progressive sketching with instant previewing. Computers & Graphics, 81, 9–19. doi:10.1016/j.cag.2019.03.017 0097-8493 https://hdl.handle.net/10356/144884 10.1016/j.cag.2019.03.017 81 9 19 en Computers & Graphics © 2019 Elsevier Ltd. All rights reserved. This paper was published in Computers & Graphics and is made available with permission of Elsevier Ltd. application/pdf
institution Nanyang Technological University
building NTU Library
continent Asia
country Singapore
Singapore
content_provider NTU Library
collection DR-NTU
language English
topic Engineering::Computer science and engineering
Sketch-based Modeling
Sketching
spellingShingle Engineering::Computer science and engineering
Sketch-based Modeling
Sketching
Wang, Kai
Zheng, Jianmin
Seah, Hock Soon
Progressive sketching with instant previewing
description Sketch-based modeling uses freeform strokes as basic modeling metaphor and the modeling process typically involves two phases: sketching and sculpting. This paper presents a method to enhance the sketching phase to have the features of both sketching and sculpting. The key idea of the method is progressive sketching with instant previewing, which has the capacity of intuitively creating complex initial shapes that interpolate all the sketched strokes. The process lets the user iteratively sketch and meanwhile updates the reconstructed 3D shape instantly, which enables the user to be aware of the up-to-date shape. The underlying technique supporting this process is a novel surface construction algorithm that produces 3D triangular mesh models typically with only a single connected component and gradual shape changes during iterative sketching as well. To demonstrate the capability of the method, a sketching-based modeling prototype is also developed, which includes both sketching and sculpting functions. Experiments show that the proposed method can allow users to intuitively and flexibly create and edit 3D models even with complex topology, which is usually difficult for conventional sketch-based modeling systems.
author2 School of Computer Science and Engineering
author_facet School of Computer Science and Engineering
Wang, Kai
Zheng, Jianmin
Seah, Hock Soon
format Article
author Wang, Kai
Zheng, Jianmin
Seah, Hock Soon
author_sort Wang, Kai
title Progressive sketching with instant previewing
title_short Progressive sketching with instant previewing
title_full Progressive sketching with instant previewing
title_fullStr Progressive sketching with instant previewing
title_full_unstemmed Progressive sketching with instant previewing
title_sort progressive sketching with instant previewing
publishDate 2020
url https://hdl.handle.net/10356/144884
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