Deep learning and computer chess (part 2)

Monte Carlo Tree Search (MCTS) is a probabilistic algorithm that has gained traction in recent years. MCTS uses lightweight random simulations to selectively grow a game tree and has experienced success in domains with vast search spaces, such as chess. This project explores the usage of the MCTS...

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Bibliographic Details
Main Author: Ngoh, Guang Wei
Other Authors: He Ying
Format: Final Year Project
Language:English
Published: Nanyang Technological University 2020
Subjects:
Online Access:https://hdl.handle.net/10356/144972
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Institution: Nanyang Technological University
Language: English