A VR arena-scale co-location system for multiplayer in physical space
With the release of true standalone headsets like the Oculus Quest, co-location arena-scale VR, where multiple users are in the same room, is now feasible for the consumer market without the need for expensive setups. Oculus has not announced any plans to release an SDK for easy implementation of co...
Saved in:
Main Author: | Tan, Mykell Zhi Kai |
---|---|
Other Authors: | Seah Hock Soon |
Format: | Final Year Project |
Language: | English |
Published: |
Nanyang Technological University
2020
|
Subjects: | |
Online Access: | https://hdl.handle.net/10356/145380 |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Institution: | Nanyang Technological University |
Language: | English |
Similar Items
-
Online multiplayer game with AI
by: Teo, Sheryl Swe Zen
Published: (2021) -
3D game design in VR
by: Poh, Wei Han
Published: (2021) -
FocusVR: Effective and usable VR display power management
by: Tan, Kiat Wee, et al.
Published: (2018) -
Serious virtual reality game - ArcadeVR
by: Ng, Nickson
Published: (2022) -
VR climate change awareness
by: Chien, Yong Qiang
Published: (2022)