Manufactory : promoting 3D spatial skills with productive failure and educational games

This research study investigated an innovative teaching and learning framework that incorporated the proven concept of Productive Failure (PF) and educational games. The aim is to design a new approach that effectively enhances students' learning experience and improves their understanding capa...

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Main Authors: Tian, Nana, Kanappan, Vinayak Teoh, Hong, Jeffrey Yan Jack, Fathima, Ayesha, Fernando, Owen Noel Newton, Seah, Hock Soon, Chattopadhyay, Anupam
Other Authors: School of Computer Science and Engineering
Format: Conference or Workshop Item
Language:English
Published: 2021
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Online Access:https://hdl.handle.net/10356/145680
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Institution: Nanyang Technological University
Language: English
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spelling sg-ntu-dr.10356-1456802021-01-05T01:24:35Z Manufactory : promoting 3D spatial skills with productive failure and educational games Tian, Nana Kanappan, Vinayak Teoh Hong, Jeffrey Yan Jack Fathima, Ayesha Fernando, Owen Noel Newton Seah, Hock Soon Chattopadhyay, Anupam School of Computer Science and Engineering School of Art, Design and Media The Asian Conference on Education 2018: Official Conference Proceedings (ACE 2018) Complexity Institute Engineering::Computer science and engineering 3D Spatial Skills Educational Games This research study investigated an innovative teaching and learning framework that incorporated the proven concept of Productive Failure (PF) and educational games. The aim is to design a new approach that effectively enhances students' learning experience and improves their understanding capacities in the threshold concepts of product manufacturing and assembly. As a measure to promote active learning, an educational game is introduced in the problem-solving phase of PF. To be precise, a 3D puzzle game named 'Manufactory' was designed and implemented to assist students in improving their 3D spatial abilities. In order to evaluate the presented framework, an interactive experiment was conducted where students were allocated to Productive Failure (PF) group or Direct Learning (DL) group. In the former group, students are first required to solve the problems in the puzzle game independently before instructions are given in the second stage. Meanwhile, the conventional teaching approach is conducted in the latter group. Experimental results reflect that students in the PF group have achieved a distinctive improvement, raising their average score by 40% and has outperformed students in the DL group with 22% greater progression during the post-test. This demonstrates that our 3D educational game design provided an engaging environment for the problem-solving phase, which serves as the primary motivation for effective absorption of the concepts in the delayed instruction phase. Suggestions for improving the design of PF and educational game are discussed. Published version 2021-01-05T01:24:35Z 2021-01-05T01:24:35Z 2018 Conference Paper Tian, N., Kanappan, V. T., Hong, J. Y. J., Fathima, A., Fernando, O. N. N., Seah, H. S., & Chattopadhyay, A. (2018). Manufactory : promoting 3D spatial skills with productive failure and educational games.The Asian Conference on Education 2018: Official Conference Proceedings (ACE 2018). 2186-5892 https://hdl.handle.net/10356/145680 en © 2018 The International Academic Forum. This is an open-access article distributed under the terms of the Creative Commons Attribution License. application/pdf
institution Nanyang Technological University
building NTU Library
continent Asia
country Singapore
Singapore
content_provider NTU Library
collection DR-NTU
language English
topic Engineering::Computer science and engineering
3D Spatial Skills
Educational Games
spellingShingle Engineering::Computer science and engineering
3D Spatial Skills
Educational Games
Tian, Nana
Kanappan, Vinayak Teoh
Hong, Jeffrey Yan Jack
Fathima, Ayesha
Fernando, Owen Noel Newton
Seah, Hock Soon
Chattopadhyay, Anupam
Manufactory : promoting 3D spatial skills with productive failure and educational games
description This research study investigated an innovative teaching and learning framework that incorporated the proven concept of Productive Failure (PF) and educational games. The aim is to design a new approach that effectively enhances students' learning experience and improves their understanding capacities in the threshold concepts of product manufacturing and assembly. As a measure to promote active learning, an educational game is introduced in the problem-solving phase of PF. To be precise, a 3D puzzle game named 'Manufactory' was designed and implemented to assist students in improving their 3D spatial abilities. In order to evaluate the presented framework, an interactive experiment was conducted where students were allocated to Productive Failure (PF) group or Direct Learning (DL) group. In the former group, students are first required to solve the problems in the puzzle game independently before instructions are given in the second stage. Meanwhile, the conventional teaching approach is conducted in the latter group. Experimental results reflect that students in the PF group have achieved a distinctive improvement, raising their average score by 40% and has outperformed students in the DL group with 22% greater progression during the post-test. This demonstrates that our 3D educational game design provided an engaging environment for the problem-solving phase, which serves as the primary motivation for effective absorption of the concepts in the delayed instruction phase. Suggestions for improving the design of PF and educational game are discussed.
author2 School of Computer Science and Engineering
author_facet School of Computer Science and Engineering
Tian, Nana
Kanappan, Vinayak Teoh
Hong, Jeffrey Yan Jack
Fathima, Ayesha
Fernando, Owen Noel Newton
Seah, Hock Soon
Chattopadhyay, Anupam
format Conference or Workshop Item
author Tian, Nana
Kanappan, Vinayak Teoh
Hong, Jeffrey Yan Jack
Fathima, Ayesha
Fernando, Owen Noel Newton
Seah, Hock Soon
Chattopadhyay, Anupam
author_sort Tian, Nana
title Manufactory : promoting 3D spatial skills with productive failure and educational games
title_short Manufactory : promoting 3D spatial skills with productive failure and educational games
title_full Manufactory : promoting 3D spatial skills with productive failure and educational games
title_fullStr Manufactory : promoting 3D spatial skills with productive failure and educational games
title_full_unstemmed Manufactory : promoting 3D spatial skills with productive failure and educational games
title_sort manufactory : promoting 3d spatial skills with productive failure and educational games
publishDate 2021
url https://hdl.handle.net/10356/145680
_version_ 1688665559702437888