Smartphone-based augmented reality gaming application

As mobile games continues to see huge success, Augmented Reality (AR) mobile games are slowly beginning to gain traction. This paper seeks to elucidate the process of creating an immersive AR gaming experience and demonstrate the potential of incorporating AR technology in mobile games. This paper...

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書目詳細資料
主要作者: Kihata, Kevin Steven
其他作者: Goh Wooi Boon
格式: Final Year Project
語言:English
出版: Nanyang Technological University 2021
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在線閱讀:https://hdl.handle.net/10356/147993
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機構: Nanyang Technological University
語言: English
實物特徵
總結:As mobile games continues to see huge success, Augmented Reality (AR) mobile games are slowly beginning to gain traction. This paper seeks to elucidate the process of creating an immersive AR gaming experience and demonstrate the potential of incorporating AR technology in mobile games. This paper covers the existing cutting-edge AR technologies and the rationale behind utilising Vuforia as the AR toolkit for this project. The paper will also discuss the game design and implementation of ARtochess, an AR-powered single-player strategy game, which was built on top of Unity. Lastly, this paper will evaluate the system performance of the aforementioned AR toolkit, under different conditions, to understand its capabilities. While the development of the game proved successful, there are still features that could enhance the immersiveness of the game. The recommendations outlined in this paper include, but are not limited to, the integration of multiplayer gameplay, better gamification, and integration of future AR advancements.