Animation in VR : a whole new story
Once the participant dons the VR headset they have the ability to look wherever they wish. This single act of independence takes control away from the story-teller, and in essence, makes the experience an interactive one.
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2021
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sg-ntu-dr.10356-1481852023-03-11T19:46:25Z Animation in VR : a whole new story Hodgkinson, Gray School of Art, Design and Media Society for Animation Studies Symposium 2018: Animation and Philosophy Visual arts and music::Animation Animation Virtual Reality Once the participant dons the VR headset they have the ability to look wherever they wish. This single act of independence takes control away from the story-teller, and in essence, makes the experience an interactive one. Published version 2021-04-19T06:28:52Z 2021-04-19T06:28:52Z 2018 Conference Paper Hodgkinson, G. (2018). Animation in VR : a whole new story. Society for Animation Studies Symposium 2018: Animation and Philosophy. https://www.animationstudies.org/v3/sas-symposium-2018-animation-and-philosophy/ https://hdl.handle.net/10356/148185 en © 2018 The Author(s). All rights reserved. application/pdf |
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Visual arts and music::Animation Animation Virtual Reality |
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Visual arts and music::Animation Animation Virtual Reality Hodgkinson, Gray Animation in VR : a whole new story |
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Once the participant dons the VR headset they have the ability to look wherever they wish. This single act of independence takes control away from the story-teller, and in essence, makes the experience an interactive one. |
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School of Art, Design and Media |
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School of Art, Design and Media Hodgkinson, Gray |
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Conference or Workshop Item |
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Hodgkinson, Gray |
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Hodgkinson, Gray |
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Animation in VR : a whole new story |
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Animation in VR : a whole new story |
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Animation in VR : a whole new story |
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Animation in VR : a whole new story |
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Animation in VR : a whole new story |
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animation in vr : a whole new story |
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2021 |
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https://www.animationstudies.org/v3/sas-symposium-2018-animation-and-philosophy/ https://hdl.handle.net/10356/148185 |
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