Animating with a game engine - a very digital sense of place
Animation by its very nature, is a technologyreliant process. The very act of creating movement frame by frame interjects a physical technicality into the creative process of bringing the inanimate to life. And now, for animation creators, we have a new paradigm shift – animation creatio...
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sg-ntu-dr.10356-1481872023-03-11T19:46:11Z Animating with a game engine - a very digital sense of place Hodgkinson, Gray School of Art, Design and Media Society for Animation Studies Conference 2019 Visual arts and music::General Animation Game Engine Animation by its very nature, is a technologyreliant process. The very act of creating movement frame by frame interjects a physical technicality into the creative process of bringing the inanimate to life. And now, for animation creators, we have a new paradigm shift – animation creation inside a game engine. Published version 2021-04-19T07:17:22Z 2021-04-19T07:17:22Z 2019 Conference Paper Hodgkinson, G. (2019). Animating with a game engine - a very digital sense of place. Society for Animation Studies Conference 2019. https://hdl.handle.net/10356/148187 en © 2019 The Author(s). All rights reserved. application/pdf |
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Visual arts and music::General Animation Game Engine |
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Visual arts and music::General Animation Game Engine Hodgkinson, Gray Animating with a game engine - a very digital sense of place |
description |
Animation by its very
nature, is a technologyreliant
process. The very
act of creating movement
frame by frame interjects
a physical technicality into
the creative process of
bringing the inanimate to
life.
And now, for animation
creators, we have a new
paradigm shift –
animation creation inside
a game engine. |
author2 |
School of Art, Design and Media |
author_facet |
School of Art, Design and Media Hodgkinson, Gray |
format |
Conference or Workshop Item |
author |
Hodgkinson, Gray |
author_sort |
Hodgkinson, Gray |
title |
Animating with a game engine - a very digital sense of place |
title_short |
Animating with a game engine - a very digital sense of place |
title_full |
Animating with a game engine - a very digital sense of place |
title_fullStr |
Animating with a game engine - a very digital sense of place |
title_full_unstemmed |
Animating with a game engine - a very digital sense of place |
title_sort |
animating with a game engine - a very digital sense of place |
publishDate |
2021 |
url |
https://hdl.handle.net/10356/148187 |
_version_ |
1761781160706310144 |