Real-time procedural modeling of fracture of brittle materials in games
This thesis addresses the problem of dynamically modeling fracture of brittle objects in next-generation games. The challenges of this research are to implement a fracture framework in real-time and that produces results that are visually realistic. An image- based procedural approach is proposed si...
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格式: | Theses and Dissertations |
語言: | English |
出版: |
2009
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在線閱讀: | https://hdl.handle.net/10356/14962 |
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