Take away

Living standards in urbanised cities, such as Singapore, are prone to be quick-paced and transitory. Thus, lesser opportunities are present to foster intimacy in settings involving family and friends. Take Away is a board game that aims to reconnect already existing relations, or create new ones, th...

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Main Author: Cheng, Clara Boon Ruan
Other Authors: Desmond Pang Hee Wee
Format: Final Year Project
Language:English
Published: Nanyang Technological University 2021
Subjects:
Online Access:https://hdl.handle.net/10356/149843
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Institution: Nanyang Technological University
Language: English
id sg-ntu-dr.10356-149843
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spelling sg-ntu-dr.10356-1498432023-03-11T19:48:41Z Take away Cheng, Clara Boon Ruan Desmond Pang Hee Wee School of Art, Design and Media desmond.pang@ntu.edu.sg Visual arts and music Visual arts and music::Drawing, design and illustration Visual arts and music::Design Living standards in urbanised cities, such as Singapore, are prone to be quick-paced and transitory. Thus, lesser opportunities are present to foster intimacy in settings involving family and friends. Take Away is a board game that aims to reconnect already existing relations, or create new ones, through reflective, purpose driven cards centred around the topic of food. Often, food itself can forge a bridge between two separate individuals. This can be done, through a conversation over a meal, or a banter over cuisine favourites. The game implements various food-themed conversation starters that allow players to deepen their understanding of one another through motions of the game. Take Away hopes to take fostering intimacy a step further, by pre-empting cooking as an activity through its end intention of customised recipes, unique to the game’s players. Bachelor of Fine Arts in Design Art 2021-06-09T03:56:20Z 2021-06-09T03:56:20Z 2021 Final Year Project (FYP) Cheng, C. B. R. (2021). Take away. Final Year Project (FYP), Nanyang Technological University, Singapore. https://hdl.handle.net/10356/149843 https://hdl.handle.net/10356/149843 en application/pdf Nanyang Technological University
institution Nanyang Technological University
building NTU Library
continent Asia
country Singapore
Singapore
content_provider NTU Library
collection DR-NTU
language English
topic Visual arts and music
Visual arts and music::Drawing, design and illustration
Visual arts and music::Design
spellingShingle Visual arts and music
Visual arts and music::Drawing, design and illustration
Visual arts and music::Design
Cheng, Clara Boon Ruan
Take away
description Living standards in urbanised cities, such as Singapore, are prone to be quick-paced and transitory. Thus, lesser opportunities are present to foster intimacy in settings involving family and friends. Take Away is a board game that aims to reconnect already existing relations, or create new ones, through reflective, purpose driven cards centred around the topic of food. Often, food itself can forge a bridge between two separate individuals. This can be done, through a conversation over a meal, or a banter over cuisine favourites. The game implements various food-themed conversation starters that allow players to deepen their understanding of one another through motions of the game. Take Away hopes to take fostering intimacy a step further, by pre-empting cooking as an activity through its end intention of customised recipes, unique to the game’s players.
author2 Desmond Pang Hee Wee
author_facet Desmond Pang Hee Wee
Cheng, Clara Boon Ruan
format Final Year Project
author Cheng, Clara Boon Ruan
author_sort Cheng, Clara Boon Ruan
title Take away
title_short Take away
title_full Take away
title_fullStr Take away
title_full_unstemmed Take away
title_sort take away
publisher Nanyang Technological University
publishDate 2021
url https://hdl.handle.net/10356/149843
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