Computing smooth quasi-geodesic distance field (QGDF) with quadratic programming

Computing geodesic distances on polyhedral surfaces is an important task in digital geometry processing. Speed and accuracy are two commonly-used measurements of evaluating a discrete geodesic algorithm. In applications, such as parametrization and shape analysis, a smooth distance field is often pr...

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Main Authors: Cao, Luming, Zhao, Junhao, Xu, Jian, Chen, Shuangmin, Liu, Guozhu, Xin, Shiqing, Zhou, Yuanfeng, He, Ying
Other Authors: School of Computer Science and Engineering
Format: Article
Language:English
Published: 2021
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Online Access:https://hdl.handle.net/10356/152284
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Institution: Nanyang Technological University
Language: English
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spelling sg-ntu-dr.10356-1522842021-08-05T01:47:58Z Computing smooth quasi-geodesic distance field (QGDF) with quadratic programming Cao, Luming Zhao, Junhao Xu, Jian Chen, Shuangmin Liu, Guozhu Xin, Shiqing Zhou, Yuanfeng He, Ying School of Computer Science and Engineering Engineering::Computer science and engineering Smooth Geodesic Distance Field Quadratic Programming Computing geodesic distances on polyhedral surfaces is an important task in digital geometry processing. Speed and accuracy are two commonly-used measurements of evaluating a discrete geodesic algorithm. In applications, such as parametrization and shape analysis, a smooth distance field is often preferred over the exact, non-smooth geodesic distance field. We use the term Quasi-geodesic Distance Field (QGDF) to denote a smooth scalar field that is as close as possible to an exact geodesic distance field. In this paper, we formulate the problem of computing QGDF into a standard quadratic programming (QP) problem which maintains a trade-off between accuracy and smoothness. The proposed QP formulation is also flexible in that it can be naturally extended to point clouds and tetrahedral meshes, and support various user-specified constraints. We demonstrate the effectiveness of QGDF in defect-tolerant distances and symmetry-constrained distances. The authors would like to thank the anonymous reviewers for their valuable comments and suggestions. This work is supported by National Natural Science Foundation of China (61772016, 61772312), the NSFC-Zhejiang Joint Fund for the Integration of Industrialization and Informatization (U1909210), the Dalian University of Technology 2019 Discipline Platform Fund (1000-82212201), the National Young Talents Program of China, and the Strategic Priority Research Program of Chinese Academy of Science (XDA21010205). 2021-08-05T01:47:58Z 2021-08-05T01:47:58Z 2020 Journal Article Cao, L., Zhao, J., Xu, J., Chen, S., Liu, G., Xin, S., Zhou, Y. & He, Y. (2020). Computing smooth quasi-geodesic distance field (QGDF) with quadratic programming. Computer-Aided Design, 127, 102879-. https://dx.doi.org/10.1016/j.cad.2020.102879 0010-4485 https://hdl.handle.net/10356/152284 10.1016/j.cad.2020.102879 2-s2.0-85085245124 127 102879 en Computer-Aided Design © 2020 Elsevier Ltd. All rights reserved.
institution Nanyang Technological University
building NTU Library
continent Asia
country Singapore
Singapore
content_provider NTU Library
collection DR-NTU
language English
topic Engineering::Computer science and engineering
Smooth Geodesic Distance Field
Quadratic Programming
spellingShingle Engineering::Computer science and engineering
Smooth Geodesic Distance Field
Quadratic Programming
Cao, Luming
Zhao, Junhao
Xu, Jian
Chen, Shuangmin
Liu, Guozhu
Xin, Shiqing
Zhou, Yuanfeng
He, Ying
Computing smooth quasi-geodesic distance field (QGDF) with quadratic programming
description Computing geodesic distances on polyhedral surfaces is an important task in digital geometry processing. Speed and accuracy are two commonly-used measurements of evaluating a discrete geodesic algorithm. In applications, such as parametrization and shape analysis, a smooth distance field is often preferred over the exact, non-smooth geodesic distance field. We use the term Quasi-geodesic Distance Field (QGDF) to denote a smooth scalar field that is as close as possible to an exact geodesic distance field. In this paper, we formulate the problem of computing QGDF into a standard quadratic programming (QP) problem which maintains a trade-off between accuracy and smoothness. The proposed QP formulation is also flexible in that it can be naturally extended to point clouds and tetrahedral meshes, and support various user-specified constraints. We demonstrate the effectiveness of QGDF in defect-tolerant distances and symmetry-constrained distances.
author2 School of Computer Science and Engineering
author_facet School of Computer Science and Engineering
Cao, Luming
Zhao, Junhao
Xu, Jian
Chen, Shuangmin
Liu, Guozhu
Xin, Shiqing
Zhou, Yuanfeng
He, Ying
format Article
author Cao, Luming
Zhao, Junhao
Xu, Jian
Chen, Shuangmin
Liu, Guozhu
Xin, Shiqing
Zhou, Yuanfeng
He, Ying
author_sort Cao, Luming
title Computing smooth quasi-geodesic distance field (QGDF) with quadratic programming
title_short Computing smooth quasi-geodesic distance field (QGDF) with quadratic programming
title_full Computing smooth quasi-geodesic distance field (QGDF) with quadratic programming
title_fullStr Computing smooth quasi-geodesic distance field (QGDF) with quadratic programming
title_full_unstemmed Computing smooth quasi-geodesic distance field (QGDF) with quadratic programming
title_sort computing smooth quasi-geodesic distance field (qgdf) with quadratic programming
publishDate 2021
url https://hdl.handle.net/10356/152284
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