From viewsheds to X-sheds : remediating historical experience through immersive environments

Scenes, or jing 景, are the basic building blocks in the mediation of cultural landscapes in China. While scholars have discussed the ideas of jing in writing, their work, though valuable, falls short in capturing the experience it aims to describe and analyse. 3D modelling methods have been widely u...

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Main Authors: Sum, Hedren, Whiteman, Stephen
Other Authors: School of Art, Design and Media
Format: Conference or Workshop Item
Language:English
Published: 2021
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Online Access:https://hdl.handle.net/10356/153072
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Institution: Nanyang Technological University
Language: English
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spelling sg-ntu-dr.10356-1530722021-12-15T13:25:49Z From viewsheds to X-sheds : remediating historical experience through immersive environments Sum, Hedren Whiteman, Stephen School of Art, Design and Media 5th ACM SIGSPATIAL International Workshop on Geospatial Humanities (GeoHumanities ’21) NTU Institute of Science and Technology for Humanity Library and information science::General Humanities::General Digital Art History 3D Modelling and Reconstruction Scenes, or jing 景, are the basic building blocks in the mediation of cultural landscapes in China. While scholars have discussed the ideas of jing in writing, their work, though valuable, falls short in capturing the experience it aims to describe and analyse. 3D modelling methods have been widely used to research and present historical objects for decades, yet most models focus on the visualisation, simulation, and rendering of static objects and structures, often separated from their surrounding environment. ‘X-Sheds’ extends the capabilities of digital 3D models and GIS to provide an alternative to textual description and analysis in remediating experiences in historical landscapes and environments for scholarly and popular audiences. This paper introduces the concept X-Sheds, which was born out of ‘The Virtual Mountain Estate’ (VME), a collaboration between Hedren Sum, Stephen Whiteman, and Biju Dhanapalan organised as part of the 2018–2019 workshop, ‘Advanced Topics in Digital Art History: 3D and (Geo)Spatial Networks’. Research supported by the Visual Understanding Initiative, Power Institute Foundation for Art and Visual Culture, University of Sydney, the Getty Foundation 2021-12-15T13:25:49Z 2021-12-15T13:25:49Z 2021 Conference Paper Sum, H. & Whiteman, S. (2021). From viewsheds to X-sheds : remediating historical experience through immersive environments. 5th ACM SIGSPATIAL International Workshop on Geospatial Humanities (GeoHumanities ’21). https://dx.doi.org/10.1145/3486187.3490205 https://hdl.handle.net/10356/153072 10.1145/3486187.3490205 en © 2021Copyright is held by the owner/author(s). Publication rights licensed to ACM.
institution Nanyang Technological University
building NTU Library
continent Asia
country Singapore
Singapore
content_provider NTU Library
collection DR-NTU
language English
topic Library and information science::General
Humanities::General
Digital Art History
3D Modelling and Reconstruction
spellingShingle Library and information science::General
Humanities::General
Digital Art History
3D Modelling and Reconstruction
Sum, Hedren
Whiteman, Stephen
From viewsheds to X-sheds : remediating historical experience through immersive environments
description Scenes, or jing 景, are the basic building blocks in the mediation of cultural landscapes in China. While scholars have discussed the ideas of jing in writing, their work, though valuable, falls short in capturing the experience it aims to describe and analyse. 3D modelling methods have been widely used to research and present historical objects for decades, yet most models focus on the visualisation, simulation, and rendering of static objects and structures, often separated from their surrounding environment. ‘X-Sheds’ extends the capabilities of digital 3D models and GIS to provide an alternative to textual description and analysis in remediating experiences in historical landscapes and environments for scholarly and popular audiences. This paper introduces the concept X-Sheds, which was born out of ‘The Virtual Mountain Estate’ (VME), a collaboration between Hedren Sum, Stephen Whiteman, and Biju Dhanapalan organised as part of the 2018–2019 workshop, ‘Advanced Topics in Digital Art History: 3D and (Geo)Spatial Networks’.
author2 School of Art, Design and Media
author_facet School of Art, Design and Media
Sum, Hedren
Whiteman, Stephen
format Conference or Workshop Item
author Sum, Hedren
Whiteman, Stephen
author_sort Sum, Hedren
title From viewsheds to X-sheds : remediating historical experience through immersive environments
title_short From viewsheds to X-sheds : remediating historical experience through immersive environments
title_full From viewsheds to X-sheds : remediating historical experience through immersive environments
title_fullStr From viewsheds to X-sheds : remediating historical experience through immersive environments
title_full_unstemmed From viewsheds to X-sheds : remediating historical experience through immersive environments
title_sort from viewsheds to x-sheds : remediating historical experience through immersive environments
publishDate 2021
url https://hdl.handle.net/10356/153072
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