Skeleton based action recognition with graph convolutional networks
Human Action Recognition (HAR) has become more popular in the research field of computer vision in recent years. It has the goal of understanding human actions and motion from captured data, using deep learning methods, to be able to classify each action or motion with a specific label. It can be us...
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sg-ntu-dr.10356-1539962023-07-07T18:35:58Z Skeleton based action recognition with graph convolutional networks Han, Jia Yi Alex Chichung Kot School of Electrical and Electronic Engineering EACKOT@ntu.edu.sg Engineering::Electrical and electronic engineering Human Action Recognition (HAR) has become more popular in the research field of computer vision in recent years. It has the goal of understanding human actions and motion from captured data, using deep learning methods, to be able to classify each action or motion with a specific label. It can be used in a broad range application of computer vision, such as security surveillance, autonomous navigation systems and for human safety operations. Different data modalities exist that are available to process for human action recognition, such as skeleton, depth, infrared, radar. The use of skeleton data modality has also become more popular. Following the recent advancements in methods of information capture, and increased number of data sensors, the vast amount of data available leads to more data capacity required to process it. The increased size of data to process leads to a much higher computational cost to evaluate classifications of actions. To combat this, many different deep learning methods were developed to reduce the amount of computational cost while not sacrificing performance and accuracy. With recent advancements in modelling techniques, newer methods of graph convolutional networks (GCNs) are used to model and classify human actions from skeleton data. In this project, Shift-GCN and MS-G3D are the main models are used to classify human actions. Bachelor of Engineering (Electrical and Electronic Engineering) 2021-12-16T12:43:38Z 2021-12-16T12:43:38Z 2021 Final Year Project (FYP) Han, J. Y. (2021). Skeleton based action recognition with graph convolutional networks. Final Year Project (FYP), Nanyang Technological University, Singapore. https://hdl.handle.net/10356/153996 https://hdl.handle.net/10356/153996 en A3320-202 application/pdf Nanyang Technological University |
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Engineering::Electrical and electronic engineering Han, Jia Yi Skeleton based action recognition with graph convolutional networks |
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Human Action Recognition (HAR) has become more popular in the research field of computer vision in recent years. It has the goal of understanding human actions and motion from captured data, using deep learning methods, to be able to classify each action or motion with a specific label. It can be used in a broad range application of computer vision, such as security surveillance, autonomous navigation systems and for human safety operations. Different data modalities exist that are available to process for human action recognition, such as skeleton, depth, infrared, radar. The use of skeleton data modality has also become more popular. Following the recent advancements in methods of information capture, and increased number of data sensors, the vast amount of data available leads to more data capacity required to process it. The increased size of data to process leads to a much higher computational cost to evaluate classifications of actions. To combat this, many different deep learning methods were developed to reduce the amount of computational cost while not sacrificing performance and accuracy.
With recent advancements in modelling techniques, newer methods of graph convolutional networks (GCNs) are used to model and classify human actions from skeleton data.
In this project, Shift-GCN and MS-G3D are the main models are used to classify human actions. |
author2 |
Alex Chichung Kot |
author_facet |
Alex Chichung Kot Han, Jia Yi |
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Final Year Project |
author |
Han, Jia Yi |
author_sort |
Han, Jia Yi |
title |
Skeleton based action recognition with graph convolutional networks |
title_short |
Skeleton based action recognition with graph convolutional networks |
title_full |
Skeleton based action recognition with graph convolutional networks |
title_fullStr |
Skeleton based action recognition with graph convolutional networks |
title_full_unstemmed |
Skeleton based action recognition with graph convolutional networks |
title_sort |
skeleton based action recognition with graph convolutional networks |
publisher |
Nanyang Technological University |
publishDate |
2021 |
url |
https://hdl.handle.net/10356/153996 |
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