Hand gesture-based interactive musical and visual experiential system
There have been many systems available in the market in the past and present catered to virtual-reality and augmented reality and they have seen an increase in popularity in recent years especially in their usage for gaming and entertainment. Current and past technologies such as the Microsoft Kinec...
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Nanyang Technological University
2022
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sg-ntu-dr.10356-1565062022-04-19T05:37:03Z Hand gesture-based interactive musical and visual experiential system Chua, Kok Liang Goh Wooi Boon School of Computer Science and Engineering ASWBGOH@ntu.edu.sg Engineering::Computer science and engineering There have been many systems available in the market in the past and present catered to virtual-reality and augmented reality and they have seen an increase in popularity in recent years especially in their usage for gaming and entertainment. Current and past technologies such as the Microsoft Kinect, Switch, Wii and Leap Motion have changed how we interact with the virtual environment. The Leap Motion device in particular is a sensor device that supports extremely accurate hand and finger motions as input and has been used in the areas of science and the medical field. This Final Year project aims to create an immersive interactable audio and visual environment using the Leap Motion device and Unity game engine where users are able to control and manipulate certain audio parameters whilst getting visual feedback on the screen. This report also gives an overview of the project development cycle including the project and work breakdown structure, implementation and development, issues faced and solutions implemented, as well user studies results and potential ideas for further exploration. Bachelor of Engineering (Computer Science) 2022-04-19T05:37:03Z 2022-04-19T05:37:03Z 2022 Final Year Project (FYP) Chua, K. L. (2022). Hand gesture-based interactive musical and visual experiential system. Final Year Project (FYP), Nanyang Technological University, Singapore. https://hdl.handle.net/10356/156506 https://hdl.handle.net/10356/156506 en SCSE21-0182 application/pdf Nanyang Technological University |
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Engineering::Computer science and engineering Chua, Kok Liang Hand gesture-based interactive musical and visual experiential system |
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There have been many systems available in the market in the past and present catered to virtual-reality and augmented reality and they have seen an increase in popularity in recent years especially in their usage for gaming and entertainment. Current and past technologies such as the Microsoft Kinect, Switch, Wii and Leap Motion have changed how we interact with the virtual environment. The Leap Motion device in particular is a sensor device that supports extremely accurate hand and finger motions as input and has been used in the areas of science and the medical field. This Final Year project aims to create an immersive interactable audio and visual environment using the Leap Motion device and Unity game engine where users are able to control and manipulate certain audio parameters whilst getting visual feedback on the screen. This report also gives an overview of the project development cycle including the project and work breakdown structure, implementation and development, issues faced and solutions implemented, as well user studies results and potential ideas for further exploration. |
author2 |
Goh Wooi Boon |
author_facet |
Goh Wooi Boon Chua, Kok Liang |
format |
Final Year Project |
author |
Chua, Kok Liang |
author_sort |
Chua, Kok Liang |
title |
Hand gesture-based interactive musical and visual experiential system |
title_short |
Hand gesture-based interactive musical and visual experiential system |
title_full |
Hand gesture-based interactive musical and visual experiential system |
title_fullStr |
Hand gesture-based interactive musical and visual experiential system |
title_full_unstemmed |
Hand gesture-based interactive musical and visual experiential system |
title_sort |
hand gesture-based interactive musical and visual experiential system |
publisher |
Nanyang Technological University |
publishDate |
2022 |
url |
https://hdl.handle.net/10356/156506 |
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1731235802996801536 |