Designing dynamic multi-touch interaction for games with realistic physics-based animation
As touch devices become more and more popular, touch interaction has become a popular study area. In this research, our purpose is to study touch interaction and create an interaction that is able to bring realistic physics-based animation applications. In order to achieve this, a study was conducte...
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Nanyang Technological University
2022
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sg-ntu-dr.10356-1565862022-04-20T08:30:32Z Designing dynamic multi-touch interaction for games with realistic physics-based animation Hoang, Xuan Tung Goh Wooi Boon School of Computer Science and Engineering ASWBGOH@ntu.edu.sg Engineering::Computer science and engineering As touch devices become more and more popular, touch interaction has become a popular study area. In this research, our purpose is to study touch interaction and create an interaction that is able to bring realistic physics-based animation applications. In order to achieve this, a study was conducted on the touch device ability, then an interaction set was designed based on the founded abilities. After that. the usefulness of the interaction was evaluated by a user study. The study showed that the proposed 2Fingers (2F) interaction set has advantages compared to the simple 1Finger (1F) interaction set in a specific context. Nevertheless, the interaction set still has certain disadvantages compared that need to be addressed. In the future, this study result can be used as a reference to develop other touch interactions in a realistic environment. Bachelor of Engineering (Computer Science) 2022-04-20T08:30:32Z 2022-04-20T08:30:32Z 2022 Final Year Project (FYP) Hoang, X. T. (2022). Designing dynamic multi-touch interaction for games with realistic physics-based animation. Final Year Project (FYP), Nanyang Technological University, Singapore. https://hdl.handle.net/10356/156586 https://hdl.handle.net/10356/156586 en SCSE21-0181 application/pdf Nanyang Technological University |
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Engineering::Computer science and engineering Hoang, Xuan Tung Designing dynamic multi-touch interaction for games with realistic physics-based animation |
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As touch devices become more and more popular, touch interaction has become a popular study area. In this research, our purpose is to study touch interaction and create an interaction that is able to bring realistic physics-based animation applications. In order to achieve this, a study was conducted on the touch device ability, then an interaction set was designed based on the founded abilities. After that. the usefulness of the interaction was evaluated by a user study. The study showed that the proposed 2Fingers (2F) interaction set has advantages compared to the simple 1Finger (1F) interaction set in a specific context. Nevertheless, the interaction set still has certain disadvantages compared that need to be addressed. In the future, this study result can be used as a reference to develop other touch interactions in a realistic environment. |
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Goh Wooi Boon |
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Goh Wooi Boon Hoang, Xuan Tung |
format |
Final Year Project |
author |
Hoang, Xuan Tung |
author_sort |
Hoang, Xuan Tung |
title |
Designing dynamic multi-touch interaction for games with realistic physics-based animation |
title_short |
Designing dynamic multi-touch interaction for games with realistic physics-based animation |
title_full |
Designing dynamic multi-touch interaction for games with realistic physics-based animation |
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Designing dynamic multi-touch interaction for games with realistic physics-based animation |
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Designing dynamic multi-touch interaction for games with realistic physics-based animation |
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designing dynamic multi-touch interaction for games with realistic physics-based animation |
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Nanyang Technological University |
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2022 |
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https://hdl.handle.net/10356/156586 |
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