Designing dynamic multi-touch interaction for games with realistic physics-based animation

As touch devices become more and more popular, touch interaction has become a popular study area. In this research, our purpose is to study touch interaction and create an interaction that is able to bring realistic physics-based animation applications. In order to achieve this, a study was conducte...

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Main Author: Hoang, Xuan Tung
Other Authors: Goh Wooi Boon
Format: Final Year Project
Language:English
Published: Nanyang Technological University 2022
Subjects:
Online Access:https://hdl.handle.net/10356/156586
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Institution: Nanyang Technological University
Language: English
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spelling sg-ntu-dr.10356-1565862022-04-20T08:30:32Z Designing dynamic multi-touch interaction for games with realistic physics-based animation Hoang, Xuan Tung Goh Wooi Boon School of Computer Science and Engineering ASWBGOH@ntu.edu.sg Engineering::Computer science and engineering As touch devices become more and more popular, touch interaction has become a popular study area. In this research, our purpose is to study touch interaction and create an interaction that is able to bring realistic physics-based animation applications. In order to achieve this, a study was conducted on the touch device ability, then an interaction set was designed based on the founded abilities. After that. the usefulness of the interaction was evaluated by a user study. The study showed that the proposed 2Fingers (2F) interaction set has advantages compared to the simple 1Finger (1F) interaction set in a specific context. Nevertheless, the interaction set still has certain disadvantages compared that need to be addressed. In the future, this study result can be used as a reference to develop other touch interactions in a realistic environment. Bachelor of Engineering (Computer Science) 2022-04-20T08:30:32Z 2022-04-20T08:30:32Z 2022 Final Year Project (FYP) Hoang, X. T. (2022). Designing dynamic multi-touch interaction for games with realistic physics-based animation. Final Year Project (FYP), Nanyang Technological University, Singapore. https://hdl.handle.net/10356/156586 https://hdl.handle.net/10356/156586 en SCSE21-0181 application/pdf Nanyang Technological University
institution Nanyang Technological University
building NTU Library
continent Asia
country Singapore
Singapore
content_provider NTU Library
collection DR-NTU
language English
topic Engineering::Computer science and engineering
spellingShingle Engineering::Computer science and engineering
Hoang, Xuan Tung
Designing dynamic multi-touch interaction for games with realistic physics-based animation
description As touch devices become more and more popular, touch interaction has become a popular study area. In this research, our purpose is to study touch interaction and create an interaction that is able to bring realistic physics-based animation applications. In order to achieve this, a study was conducted on the touch device ability, then an interaction set was designed based on the founded abilities. After that. the usefulness of the interaction was evaluated by a user study. The study showed that the proposed 2Fingers (2F) interaction set has advantages compared to the simple 1Finger (1F) interaction set in a specific context. Nevertheless, the interaction set still has certain disadvantages compared that need to be addressed. In the future, this study result can be used as a reference to develop other touch interactions in a realistic environment.
author2 Goh Wooi Boon
author_facet Goh Wooi Boon
Hoang, Xuan Tung
format Final Year Project
author Hoang, Xuan Tung
author_sort Hoang, Xuan Tung
title Designing dynamic multi-touch interaction for games with realistic physics-based animation
title_short Designing dynamic multi-touch interaction for games with realistic physics-based animation
title_full Designing dynamic multi-touch interaction for games with realistic physics-based animation
title_fullStr Designing dynamic multi-touch interaction for games with realistic physics-based animation
title_full_unstemmed Designing dynamic multi-touch interaction for games with realistic physics-based animation
title_sort designing dynamic multi-touch interaction for games with realistic physics-based animation
publisher Nanyang Technological University
publishDate 2022
url https://hdl.handle.net/10356/156586
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