Serpentine
This FYP report seeks to cover the artistic and technical process “Serpentine” went through, the issues in both the technical and artistic aspects of the project. This project was undertaken by a total of 7 people. My report will be focusing on the artistic and slightly technical aspects of the proj...
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Format: | Final Year Project |
Language: | English |
Published: |
Nanyang Technological University
2022
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Online Access: | https://hdl.handle.net/10356/157241 |
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Institution: | Nanyang Technological University |
Language: | English |
Summary: | This FYP report seeks to cover the artistic and technical process “Serpentine” went through, the issues in both the technical and artistic aspects of the project. This project was undertaken by a total of 7 people. My report will be focusing on the artistic and slightly technical aspects of the project. Mainly the whole 3D pipeline, Art directing in unreal engine and Directing the project as a whole through the pandemic and remote working conditions. This is a Media Pathway Final year project - The scope of the FYP will only cover the Cutscenes which link up the Gaming elements of Serpentine. The gaming Elements are to not be included in the FYP.
The FYP will entail approx 5-7 minutes of cinematic cutscenes. |
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