Learning multi-agent competitive games with reinforcement learning

Reinforcement Learning has been applied and has had promising results in various fields. For example, in the field of games which includes AI learning different on the board games, to video games like Starcraft and Dota. All of these examples involves the training of multi agents that either coop...

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Bibliographic Details
Main Author: Neo, Yong Tai
Other Authors: Lana Obraztsova
Format: Final Year Project
Language:English
Published: Nanyang Technological University 2022
Subjects:
Online Access:https://hdl.handle.net/10356/157264
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Institution: Nanyang Technological University
Language: English
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Summary:Reinforcement Learning has been applied and has had promising results in various fields. For example, in the field of games which includes AI learning different on the board games, to video games like Starcraft and Dota. All of these examples involves the training of multi agents that either cooperate, compete or mixed. This brings the importance of learning about MARL. Problems that are more practical usually involves the need to make use of MARL. In the field of competitive games, there will be for example, to have a simulation that is closer to the real world if the AI that is interacting with the player is more intelligent. This will make it usable and appealing for solving real world problems. This is what makes learning about multi-agent competitive games appealing. In this paper, I describe and show what I have learnt by setting up a 3v3 game of soccer using the ML-Agents toolkit and comparing the algorithms that is available.