Learning multi-agent competitive games with reinforcement learning
Reinforcement Learning has been applied and has had promising results in various fields. For example, in the field of games which includes AI learning different on the board games, to video games like Starcraft and Dota. All of these examples involves the training of multi agents that either coop...
محفوظ في:
المؤلف الرئيسي: | |
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مؤلفون آخرون: | |
التنسيق: | Final Year Project |
اللغة: | English |
منشور في: |
Nanyang Technological University
2022
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الموضوعات: | |
الوصول للمادة أونلاين: | https://hdl.handle.net/10356/157264 |
الوسوم: |
إضافة وسم
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المؤسسة: | Nanyang Technological University |
اللغة: | English |
الملخص: | Reinforcement Learning has been applied and has had promising results in various fields.
For example, in the field of games which includes AI learning different on the board games,
to video games like Starcraft and Dota. All of these examples involves the training of multi
agents that either cooperate, compete or mixed. This brings the importance of learning about
MARL. Problems that are more practical usually involves the need to make use of MARL. In
the field of competitive games, there will be for example, to have a simulation that is closer to
the real world if the AI that is interacting with the player is more intelligent. This will make
it usable and appealing for solving real world problems. This is what makes learning about
multi-agent competitive games appealing. In this paper, I describe and show what I have learnt
by setting up a 3v3 game of soccer using the ML-Agents toolkit and comparing the algorithms
that is available. |
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