Design and development of an alchemy-related puzzle video game (A)

With video games’ increasing popularity among most age groups, it is expected to have a strong growth and demand in the upcoming years. This project aims to develop an Alchemy-themed 2D platformer puzzle game playable on Windows PC that provides a more intriguing experience for players. Instead of l...

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Main Author: Chan, Jeannie Ting Ting
Other Authors: Muhammad Faeyz Karim
Format: Final Year Project
Language:English
Published: Nanyang Technological University 2022
Subjects:
Online Access:https://hdl.handle.net/10356/157503
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Institution: Nanyang Technological University
Language: English
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spelling sg-ntu-dr.10356-1575032023-07-07T19:16:51Z Design and development of an alchemy-related puzzle video game (A) Chan, Jeannie Ting Ting Muhammad Faeyz Karim Wesley Tan Chee Wah School of Electrical and Electronic Engineering faeyz@ntu.edu.sg, wesleytan@ntu.edu.sg Engineering::Electrical and electronic engineering::Computer hardware, software and systems With video games’ increasing popularity among most age groups, it is expected to have a strong growth and demand in the upcoming years. This project aims to develop an Alchemy-themed 2D platformer puzzle game playable on Windows PC that provides a more intriguing experience for players. Instead of limiting the players’ creativity due to the limiting number of solutions to solve a puzzle game, the project explores the possibility of expanding the range of potential actions players can take to solve a puzzle using a wider variety of tools. With the collaboration among 4 students – Khoo Kai Yi Chloe, Leo Boon Yin, Wayne, Loke Seng, Theodore and Jeannie Chan Ting Ting, the game was developed with the intention to participate in Game Development World Championship (GDWC) and Independent Games Festival (IGF) in 2022. The team of students handled the full development of the game creation, including the Game flow designs, mechanics, graphics, and sound designs. This report focuses on the author’s contributions which includes the development of the game designs, consisting of art assets, animations and cutscenes, drawn using Clip studio Paint, which were then integrated onto Unity. In addition, the author also worked on various game mechanics systems being implemented using C# programming language which will also be discussed upon in the report. Bachelor of Engineering (Information Engineering and Media) 2022-05-18T13:39:46Z 2022-05-18T13:39:46Z 2022 Final Year Project (FYP) Chan, J. T. T. (2022). Design and development of an alchemy-related puzzle video game (A). Final Year Project (FYP), Nanyang Technological University, Singapore. https://hdl.handle.net/10356/157503 https://hdl.handle.net/10356/157503 en A3170-211 application/pdf Nanyang Technological University
institution Nanyang Technological University
building NTU Library
continent Asia
country Singapore
Singapore
content_provider NTU Library
collection DR-NTU
language English
topic Engineering::Electrical and electronic engineering::Computer hardware, software and systems
spellingShingle Engineering::Electrical and electronic engineering::Computer hardware, software and systems
Chan, Jeannie Ting Ting
Design and development of an alchemy-related puzzle video game (A)
description With video games’ increasing popularity among most age groups, it is expected to have a strong growth and demand in the upcoming years. This project aims to develop an Alchemy-themed 2D platformer puzzle game playable on Windows PC that provides a more intriguing experience for players. Instead of limiting the players’ creativity due to the limiting number of solutions to solve a puzzle game, the project explores the possibility of expanding the range of potential actions players can take to solve a puzzle using a wider variety of tools. With the collaboration among 4 students – Khoo Kai Yi Chloe, Leo Boon Yin, Wayne, Loke Seng, Theodore and Jeannie Chan Ting Ting, the game was developed with the intention to participate in Game Development World Championship (GDWC) and Independent Games Festival (IGF) in 2022. The team of students handled the full development of the game creation, including the Game flow designs, mechanics, graphics, and sound designs. This report focuses on the author’s contributions which includes the development of the game designs, consisting of art assets, animations and cutscenes, drawn using Clip studio Paint, which were then integrated onto Unity. In addition, the author also worked on various game mechanics systems being implemented using C# programming language which will also be discussed upon in the report.
author2 Muhammad Faeyz Karim
author_facet Muhammad Faeyz Karim
Chan, Jeannie Ting Ting
format Final Year Project
author Chan, Jeannie Ting Ting
author_sort Chan, Jeannie Ting Ting
title Design and development of an alchemy-related puzzle video game (A)
title_short Design and development of an alchemy-related puzzle video game (A)
title_full Design and development of an alchemy-related puzzle video game (A)
title_fullStr Design and development of an alchemy-related puzzle video game (A)
title_full_unstemmed Design and development of an alchemy-related puzzle video game (A)
title_sort design and development of an alchemy-related puzzle video game (a)
publisher Nanyang Technological University
publishDate 2022
url https://hdl.handle.net/10356/157503
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