Design and development of an alchemy-related puzzle video game (B)

There is a rising trend in the gaming industry in recent years, and the genre of games have been changing. Games with puzzle genre is in the market for several years and is still gaining its popularity. This Final Year Project has identified a gap between alchemy and puzzle game as they often ex...

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Bibliographic Details
Main Author: Khoo, Chloe Kai Yi
Other Authors: Muhammad Faeyz Karim
Format: Final Year Project
Language:English
Published: Nanyang Technological University 2022
Subjects:
Online Access:https://hdl.handle.net/10356/157510
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Institution: Nanyang Technological University
Language: English
Description
Summary:There is a rising trend in the gaming industry in recent years, and the genre of games have been changing. Games with puzzle genre is in the market for several years and is still gaining its popularity. This Final Year Project has identified a gap between alchemy and puzzle game as they often exist either independently or there is no storyline or plot for the game. Alchemy related games are games that require players to combine elements to create another element, while puzzle games require players to solve challenging problems. Hence, the primary purpose of this Final Year Project is to design and develop an alchemy-related puzzle game, which requires the player to solve challenging levels by combining several elements while immersing themselves in a story. This project is a collaboration alongside with 3 other members – Jeannie Chan Ting Ting, Loke Seng, Theodore and Leo Boon Yin, Wayne. The author is in charge and involved in game essentials. This includes game paraphernalia such as game controls and setting the content for the dialogues and titles for the game. This report would provide a concise and vivid account of the author’s efforts and achievement through the one-year Final Year Project. All chapters and components covered in this report are the contributions to this Final Year Project by the author.