Deep learning for computer chess (part 1)
This report encompasses the implementation of two state-of-the-art machine learning algorithms for evaluating chess positions. The first algorithm makes use of artificial neural networks and manual feature representation thus closely following the implementation and architecture of Matthew Lai’s Gir...
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Format: | Final Year Project |
Language: | English |
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Nanyang Technological University
2022
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Online Access: | https://hdl.handle.net/10356/157572 |
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Institution: | Nanyang Technological University |
Language: | English |