Displaying curves, surfaces and solid objects in unity 3D system

Computer Graphics and Visualization (CZ2003) is a course in Nanyang Technological University designed to introduce methods for visualising data. The course made use of a visualization tool FVRML, which is a function-based extension of Virtual Reality Modelling Language to allow for time-dependent sh...

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Main Author: Beh, Wei Feng
Other Authors: Alexei Sourin
Format: Final Year Project
Language:English
Published: Nanyang Technological University 2022
Subjects:
Online Access:https://hdl.handle.net/10356/159078
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Institution: Nanyang Technological University
Language: English
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spelling sg-ntu-dr.10356-1590782022-06-09T07:21:38Z Displaying curves, surfaces and solid objects in unity 3D system Beh, Wei Feng Alexei Sourin School of Computer Science and Engineering assourin@ntu.edu.sg Engineering::Computer science and engineering::Software::Software engineering Computer Graphics and Visualization (CZ2003) is a course in Nanyang Technological University designed to introduce methods for visualising data. The course made use of a visualization tool FVRML, which is a function-based extension of Virtual Reality Modelling Language to allow for time-dependent shape modelling on the Web. FVRML allowed students to visualize shapes by providing mathematical equations of objects. However, due to dependency issues of BS Contact – a 3D player plug-in for Microsoft Internet Explorer – which FVRML relied on, a new application, Shape Explorer was developed. Shape Explorer was developed by another student, Khiew Jian Bin, using the Unity3D platform. Subsequently, a few other students have worked on the project to improve its usability and stability. The latest stable version developed by Khan Naseer Ahmed served its purpose of allowing students to visualize objects well, but still has room for improvements, such as added functionalities. This study was aimed to propose new functionalities that will allow better teaching of the CZ2003 course it was designed to serve, by overcoming previously implemented limitations to recreate a more complete user-experience. Bachelor of Engineering (Computer Science) 2022-06-09T07:21:38Z 2022-06-09T07:21:38Z 2022 Final Year Project (FYP) Beh, W. F. (2022). Displaying curves, surfaces and solid objects in unity 3D system. Final Year Project (FYP), Nanyang Technological University, Singapore. https://hdl.handle.net/10356/159078 https://hdl.handle.net/10356/159078 en SCSE21-0131 application/pdf Nanyang Technological University
institution Nanyang Technological University
building NTU Library
continent Asia
country Singapore
Singapore
content_provider NTU Library
collection DR-NTU
language English
topic Engineering::Computer science and engineering::Software::Software engineering
spellingShingle Engineering::Computer science and engineering::Software::Software engineering
Beh, Wei Feng
Displaying curves, surfaces and solid objects in unity 3D system
description Computer Graphics and Visualization (CZ2003) is a course in Nanyang Technological University designed to introduce methods for visualising data. The course made use of a visualization tool FVRML, which is a function-based extension of Virtual Reality Modelling Language to allow for time-dependent shape modelling on the Web. FVRML allowed students to visualize shapes by providing mathematical equations of objects. However, due to dependency issues of BS Contact – a 3D player plug-in for Microsoft Internet Explorer – which FVRML relied on, a new application, Shape Explorer was developed. Shape Explorer was developed by another student, Khiew Jian Bin, using the Unity3D platform. Subsequently, a few other students have worked on the project to improve its usability and stability. The latest stable version developed by Khan Naseer Ahmed served its purpose of allowing students to visualize objects well, but still has room for improvements, such as added functionalities. This study was aimed to propose new functionalities that will allow better teaching of the CZ2003 course it was designed to serve, by overcoming previously implemented limitations to recreate a more complete user-experience.
author2 Alexei Sourin
author_facet Alexei Sourin
Beh, Wei Feng
format Final Year Project
author Beh, Wei Feng
author_sort Beh, Wei Feng
title Displaying curves, surfaces and solid objects in unity 3D system
title_short Displaying curves, surfaces and solid objects in unity 3D system
title_full Displaying curves, surfaces and solid objects in unity 3D system
title_fullStr Displaying curves, surfaces and solid objects in unity 3D system
title_full_unstemmed Displaying curves, surfaces and solid objects in unity 3D system
title_sort displaying curves, surfaces and solid objects in unity 3d system
publisher Nanyang Technological University
publishDate 2022
url https://hdl.handle.net/10356/159078
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