Deep residual pooling network for texture recognition
Current deep learning-based texture recognition methods extract spatial orderless features from pre-trained deep learning models that are trained on large-scale image datasets. These methods either produce high dimensional features or have multiple steps like dictionary learning, feature encoding an...
Saved in:
Main Authors: | , , |
---|---|
Other Authors: | |
Format: | Article |
Language: | English |
Published: |
2022
|
Subjects: | |
Online Access: | https://hdl.handle.net/10356/161414 |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Institution: | Nanyang Technological University |
Language: | English |
id |
sg-ntu-dr.10356-161414 |
---|---|
record_format |
dspace |
spelling |
sg-ntu-dr.10356-1614142022-08-31T03:33:51Z Deep residual pooling network for texture recognition Mao, Shangbo Rajan, Deepu Chia, Liang Tien School of Computer Science and Engineering Engineering::Computer science and engineering Texture Recognition Residual Pooling Current deep learning-based texture recognition methods extract spatial orderless features from pre-trained deep learning models that are trained on large-scale image datasets. These methods either produce high dimensional features or have multiple steps like dictionary learning, feature encoding and dimension reduction. In this paper, we propose a novel end-to-end learning framework that not only overcomes these limitations, but also demonstrates faster learning. The proposed framework incorporates a residual pooling layer consisting of a residual encoding module and an aggregation module. The residual encoder preserves the spatial information for improved feature learning and the aggregation module generates orderless feature for classification through a simple averaging. The feature has the lowest dimension among previous deep texture recognition approaches, yet it achieves state-of-the-art performance on benchmark texture recognition datasets such as FMD, DTD, 4D Light and one industry dataset used for metal surface anomaly detection. Additionally, the proposed method obtains comparable results on the MIT-Indoor scene recognition dataset. Our codes are available at https://github.com/maoshangbo/DRP-Texture-Recognition. This work was conducted within the Rolls-Royce@NTU Corporate Lab under the project DACS 2.1: Artificial Intelligence (AI) for Smart Image Understanding with support from the Industry Alignment Fund (IAF) Singapore under the Corp Lab@University Scheme. 2022-08-31T03:33:50Z 2022-08-31T03:33:50Z 2021 Journal Article Mao, S., Rajan, D. & Chia, L. T. (2021). Deep residual pooling network for texture recognition. Pattern Recognition, 112, 107817-. https://dx.doi.org/10.1016/j.patcog.2021.107817 0031-3203 https://hdl.handle.net/10356/161414 10.1016/j.patcog.2021.107817 2-s2.0-85099446260 112 107817 en Pattern Recognition © 2021 Elsevier Ltd. All rights reserved. |
institution |
Nanyang Technological University |
building |
NTU Library |
continent |
Asia |
country |
Singapore Singapore |
content_provider |
NTU Library |
collection |
DR-NTU |
language |
English |
topic |
Engineering::Computer science and engineering Texture Recognition Residual Pooling |
spellingShingle |
Engineering::Computer science and engineering Texture Recognition Residual Pooling Mao, Shangbo Rajan, Deepu Chia, Liang Tien Deep residual pooling network for texture recognition |
description |
Current deep learning-based texture recognition methods extract spatial orderless features from pre-trained deep learning models that are trained on large-scale image datasets. These methods either produce high dimensional features or have multiple steps like dictionary learning, feature encoding and dimension reduction. In this paper, we propose a novel end-to-end learning framework that not only overcomes these limitations, but also demonstrates faster learning. The proposed framework incorporates a residual pooling layer consisting of a residual encoding module and an aggregation module. The residual encoder preserves the spatial information for improved feature learning and the aggregation module generates orderless feature for classification through a simple averaging. The feature has the lowest dimension among previous deep texture recognition approaches, yet it achieves state-of-the-art performance on benchmark texture recognition datasets such as FMD, DTD, 4D Light and one industry dataset used for metal surface anomaly detection. Additionally, the proposed method obtains comparable results on the MIT-Indoor scene recognition dataset. Our codes are available at https://github.com/maoshangbo/DRP-Texture-Recognition. |
author2 |
School of Computer Science and Engineering |
author_facet |
School of Computer Science and Engineering Mao, Shangbo Rajan, Deepu Chia, Liang Tien |
format |
Article |
author |
Mao, Shangbo Rajan, Deepu Chia, Liang Tien |
author_sort |
Mao, Shangbo |
title |
Deep residual pooling network for texture recognition |
title_short |
Deep residual pooling network for texture recognition |
title_full |
Deep residual pooling network for texture recognition |
title_fullStr |
Deep residual pooling network for texture recognition |
title_full_unstemmed |
Deep residual pooling network for texture recognition |
title_sort |
deep residual pooling network for texture recognition |
publishDate |
2022 |
url |
https://hdl.handle.net/10356/161414 |
_version_ |
1743119475316621312 |