Deep residual pooling network for texture recognition

Current deep learning-based texture recognition methods extract spatial orderless features from pre-trained deep learning models that are trained on large-scale image datasets. These methods either produce high dimensional features or have multiple steps like dictionary learning, feature encoding an...

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Main Authors: Mao, Shangbo, Rajan, Deepu, Chia, Liang Tien
Other Authors: School of Computer Science and Engineering
Format: Article
Language:English
Published: 2022
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Online Access:https://hdl.handle.net/10356/161414
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Institution: Nanyang Technological University
Language: English
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spelling sg-ntu-dr.10356-1614142022-08-31T03:33:51Z Deep residual pooling network for texture recognition Mao, Shangbo Rajan, Deepu Chia, Liang Tien School of Computer Science and Engineering Engineering::Computer science and engineering Texture Recognition Residual Pooling Current deep learning-based texture recognition methods extract spatial orderless features from pre-trained deep learning models that are trained on large-scale image datasets. These methods either produce high dimensional features or have multiple steps like dictionary learning, feature encoding and dimension reduction. In this paper, we propose a novel end-to-end learning framework that not only overcomes these limitations, but also demonstrates faster learning. The proposed framework incorporates a residual pooling layer consisting of a residual encoding module and an aggregation module. The residual encoder preserves the spatial information for improved feature learning and the aggregation module generates orderless feature for classification through a simple averaging. The feature has the lowest dimension among previous deep texture recognition approaches, yet it achieves state-of-the-art performance on benchmark texture recognition datasets such as FMD, DTD, 4D Light and one industry dataset used for metal surface anomaly detection. Additionally, the proposed method obtains comparable results on the MIT-Indoor scene recognition dataset. Our codes are available at https://github.com/maoshangbo/DRP-Texture-Recognition. This work was conducted within the Rolls-Royce@NTU Corporate Lab under the project DACS 2.1: Artificial Intelligence (AI) for Smart Image Understanding with support from the Industry Alignment Fund (IAF) Singapore under the Corp Lab@University Scheme. 2022-08-31T03:33:50Z 2022-08-31T03:33:50Z 2021 Journal Article Mao, S., Rajan, D. & Chia, L. T. (2021). Deep residual pooling network for texture recognition. Pattern Recognition, 112, 107817-. https://dx.doi.org/10.1016/j.patcog.2021.107817 0031-3203 https://hdl.handle.net/10356/161414 10.1016/j.patcog.2021.107817 2-s2.0-85099446260 112 107817 en Pattern Recognition © 2021 Elsevier Ltd. All rights reserved.
institution Nanyang Technological University
building NTU Library
continent Asia
country Singapore
Singapore
content_provider NTU Library
collection DR-NTU
language English
topic Engineering::Computer science and engineering
Texture Recognition
Residual Pooling
spellingShingle Engineering::Computer science and engineering
Texture Recognition
Residual Pooling
Mao, Shangbo
Rajan, Deepu
Chia, Liang Tien
Deep residual pooling network for texture recognition
description Current deep learning-based texture recognition methods extract spatial orderless features from pre-trained deep learning models that are trained on large-scale image datasets. These methods either produce high dimensional features or have multiple steps like dictionary learning, feature encoding and dimension reduction. In this paper, we propose a novel end-to-end learning framework that not only overcomes these limitations, but also demonstrates faster learning. The proposed framework incorporates a residual pooling layer consisting of a residual encoding module and an aggregation module. The residual encoder preserves the spatial information for improved feature learning and the aggregation module generates orderless feature for classification through a simple averaging. The feature has the lowest dimension among previous deep texture recognition approaches, yet it achieves state-of-the-art performance on benchmark texture recognition datasets such as FMD, DTD, 4D Light and one industry dataset used for metal surface anomaly detection. Additionally, the proposed method obtains comparable results on the MIT-Indoor scene recognition dataset. Our codes are available at https://github.com/maoshangbo/DRP-Texture-Recognition.
author2 School of Computer Science and Engineering
author_facet School of Computer Science and Engineering
Mao, Shangbo
Rajan, Deepu
Chia, Liang Tien
format Article
author Mao, Shangbo
Rajan, Deepu
Chia, Liang Tien
author_sort Mao, Shangbo
title Deep residual pooling network for texture recognition
title_short Deep residual pooling network for texture recognition
title_full Deep residual pooling network for texture recognition
title_fullStr Deep residual pooling network for texture recognition
title_full_unstemmed Deep residual pooling network for texture recognition
title_sort deep residual pooling network for texture recognition
publishDate 2022
url https://hdl.handle.net/10356/161414
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