Seamless simplification of multi-chart textured meshes with adaptively updated correspondence
Meshes obtained by 3D scanning or photogrammetry are usually very dense and multi-chart textured. Effectively reducing the amount of data while preserving both geometry and appearance is an important and also challenging problem. This paper presents a new method for seamless simplification of dense...
Saved in:
Main Authors: | , , , |
---|---|
Other Authors: | |
Format: | Article |
Language: | English |
Published: |
2022
|
Subjects: | |
Online Access: | https://hdl.handle.net/10356/161834 |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Institution: | Nanyang Technological University |
Language: | English |
id |
sg-ntu-dr.10356-161834 |
---|---|
record_format |
dspace |
spelling |
sg-ntu-dr.10356-1618342022-09-21T04:45:32Z Seamless simplification of multi-chart textured meshes with adaptively updated correspondence Zhang, Wenjing Zheng, Jianmin Cai, Yiyu Ynnerman, Anders School of Mechanical and Aerospace Engineering School of Computer Science and Engineering Engineering::Mechanical engineering Triangular Mesh Multi-Chart Texture Meshes obtained by 3D scanning or photogrammetry are usually very dense and multi-chart textured. Effectively reducing the amount of data while preserving both geometry and appearance is an important and also challenging problem. This paper presents a new method for seamless simplification of dense triangular meshes with multi-chart textures. The method is composed of three components: geometry simplification, correspondence map construction and texture image generation. The core of the method lies in the ideas of decoupling geometry, UV-parameterization and texture processes to make the simplification process less constrained by the underlying attribute encoding, a reliable updating procedure for constructing the correspondence map between the simplified and original meshes, and a least squares model for filling texture elements, which are the key to producing artifact-free visual appearance. Compared to the state-of-the-art, the proposed method has several advantages: (1) it enables aggressive simplification with well preserved geometry and appearance; (2) it automatically achieves seamless simplification without special treatment on the seams between multi-charts of the texture; and (3) it is reliable. Experimental results have demonstrated these features. Nanyang Technological University National Research Foundation (NRF) This work was supported by a joint WASP/NTU project (04INS000440C130), Ynnerman Scholar (KAW 2019.0024) and National Research Foundation (NRF) Singapore, under its Virtual Singapore (VSG) Programme (Award No. NRF2015VSG-AA3DCM001-018). 2022-09-21T04:45:32Z 2022-09-21T04:45:32Z 2022 Journal Article Zhang, W., Zheng, J., Cai, Y. & Ynnerman, A. (2022). Seamless simplification of multi-chart textured meshes with adaptively updated correspondence. Computers and Graphics, 106, 77-87. https://dx.doi.org/10.1016/j.cag.2022.05.021 0097-8493 https://hdl.handle.net/10356/161834 10.1016/j.cag.2022.05.021 2-s2.0-85131932975 106 77 87 en 04INS000440C130 KAW 2019.0024 NRF2015VSG- AA3DCM001-018 Computers and Graphics © 2022 Elsevier Ltd. All rights reserved. |
institution |
Nanyang Technological University |
building |
NTU Library |
continent |
Asia |
country |
Singapore Singapore |
content_provider |
NTU Library |
collection |
DR-NTU |
language |
English |
topic |
Engineering::Mechanical engineering Triangular Mesh Multi-Chart Texture |
spellingShingle |
Engineering::Mechanical engineering Triangular Mesh Multi-Chart Texture Zhang, Wenjing Zheng, Jianmin Cai, Yiyu Ynnerman, Anders Seamless simplification of multi-chart textured meshes with adaptively updated correspondence |
description |
Meshes obtained by 3D scanning or photogrammetry are usually very dense and multi-chart textured. Effectively reducing the amount of data while preserving both geometry and appearance is an important and also challenging problem. This paper presents a new method for seamless simplification of dense triangular meshes with multi-chart textures. The method is composed of three components: geometry simplification, correspondence map construction and texture image generation. The core of the method lies in the ideas of decoupling geometry, UV-parameterization and texture processes to make the simplification process less constrained by the underlying attribute encoding, a reliable updating procedure for constructing the correspondence map between the simplified and original meshes, and a least squares model for filling texture elements, which are the key to producing artifact-free visual appearance. Compared to the state-of-the-art, the proposed method has several advantages: (1) it enables aggressive simplification with well preserved geometry and appearance; (2) it automatically achieves seamless simplification without special treatment on the seams between multi-charts of the texture; and (3) it is reliable. Experimental results have demonstrated these features. |
author2 |
School of Mechanical and Aerospace Engineering |
author_facet |
School of Mechanical and Aerospace Engineering Zhang, Wenjing Zheng, Jianmin Cai, Yiyu Ynnerman, Anders |
format |
Article |
author |
Zhang, Wenjing Zheng, Jianmin Cai, Yiyu Ynnerman, Anders |
author_sort |
Zhang, Wenjing |
title |
Seamless simplification of multi-chart textured meshes with adaptively updated correspondence |
title_short |
Seamless simplification of multi-chart textured meshes with adaptively updated correspondence |
title_full |
Seamless simplification of multi-chart textured meshes with adaptively updated correspondence |
title_fullStr |
Seamless simplification of multi-chart textured meshes with adaptively updated correspondence |
title_full_unstemmed |
Seamless simplification of multi-chart textured meshes with adaptively updated correspondence |
title_sort |
seamless simplification of multi-chart textured meshes with adaptively updated correspondence |
publishDate |
2022 |
url |
https://hdl.handle.net/10356/161834 |
_version_ |
1745574635461672960 |