Iterative poisson surface reconstruction (iPSR) for unoriented points

Poisson surface reconstruction (PSR) remains a popular technique for reconstructing watertight surfaces from 3D point samples thanks to its efficiency, simplicity, and robustness. Yet, the existing PSR method and subsequent variants work only for oriented points. This paper intends to validate t...

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Main Authors: Hou, Fei, Wang, Chiyu, Wang, Wencheng, Qin, Hong, Qian, Chen, He, Ying
Other Authors: School of Computer Science and Engineering
Format: Article
Language:English
Published: 2022
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Online Access:https://hdl.handle.net/10356/163337
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Institution: Nanyang Technological University
Language: English
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spelling sg-ntu-dr.10356-1633372022-12-02T07:32:24Z Iterative poisson surface reconstruction (iPSR) for unoriented points Hou, Fei Wang, Chiyu Wang, Wencheng Qin, Hong Qian, Chen He, Ying School of Computer Science and Engineering Computer Science - Graphics Unoriented Points Iterative Algorithm Poisson surface reconstruction (PSR) remains a popular technique for reconstructing watertight surfaces from 3D point samples thanks to its efficiency, simplicity, and robustness. Yet, the existing PSR method and subsequent variants work only for oriented points. This paper intends to validate that an improved PSR, called iPSR, can completely eliminate the requirement of point normals and proceed in an iterative manner. In each iteration, iPSR takes as input point samples with normals directly computed from the surface obtained in the preceding iteration, and then generates a new surface with better quality. Extensive quantitative evaluation confirms that the new iPSR algorithm converges in 5-30 iterations even with randomly initialized normals. If initialized with a simple visibility based heuristic, iPSR can further reduce the number of iterations. We conduct comprehensive comparisons with PSR and other powerful implicit-function based methods. Finally, we confirm iPSR's effectiveness and scalability on the AIM@SHAPE dataset and challenging (indoor and outdoor) scenes. Code and data for this paper are at https://github.com/houfei0801/ipsr. Ministry of Education (MOE) This research has been partially supported by National Natural Science Foundation of China (61872347, 62072446), Special Plan for the Development of Distinguished Young Scientists of ISCAS (Y8RC535018), National Science Foundation (IIS-1715985 & 1812606 to Qin), Singapore Ministry of Education (MOE-T2EP20220-0005 and RG20/20) and RIE2020 Industry Alignment Fund – Industry Collaboration Projects (IAF-ICP) Funding Initiative, as well as cash and in-kind contribution from the industry partner(s). 2022-12-02T07:32:24Z 2022-12-02T07:32:24Z 2022 Journal Article Hou, F., Wang, C., Wang, W., Qin, H., Qian, C. & He, Y. (2022). Iterative poisson surface reconstruction (iPSR) for unoriented points. ACM Transactions On Graphics, 41(4), 128-. https://dx.doi.org/10.1145/3528223.3530096 0730-0301 https://hdl.handle.net/10356/163337 10.1145/3528223.3530096 2-s2.0-85135180168 4 41 128 en MOE-T2EP20220-0005 RG20/20) IAF-ICP ACM Transactions on Graphics © 2022 The owner/author(s). All rights reserved.
institution Nanyang Technological University
building NTU Library
continent Asia
country Singapore
Singapore
content_provider NTU Library
collection DR-NTU
language English
topic Computer Science - Graphics
Unoriented Points
Iterative Algorithm
spellingShingle Computer Science - Graphics
Unoriented Points
Iterative Algorithm
Hou, Fei
Wang, Chiyu
Wang, Wencheng
Qin, Hong
Qian, Chen
He, Ying
Iterative poisson surface reconstruction (iPSR) for unoriented points
description Poisson surface reconstruction (PSR) remains a popular technique for reconstructing watertight surfaces from 3D point samples thanks to its efficiency, simplicity, and robustness. Yet, the existing PSR method and subsequent variants work only for oriented points. This paper intends to validate that an improved PSR, called iPSR, can completely eliminate the requirement of point normals and proceed in an iterative manner. In each iteration, iPSR takes as input point samples with normals directly computed from the surface obtained in the preceding iteration, and then generates a new surface with better quality. Extensive quantitative evaluation confirms that the new iPSR algorithm converges in 5-30 iterations even with randomly initialized normals. If initialized with a simple visibility based heuristic, iPSR can further reduce the number of iterations. We conduct comprehensive comparisons with PSR and other powerful implicit-function based methods. Finally, we confirm iPSR's effectiveness and scalability on the AIM@SHAPE dataset and challenging (indoor and outdoor) scenes. Code and data for this paper are at https://github.com/houfei0801/ipsr.
author2 School of Computer Science and Engineering
author_facet School of Computer Science and Engineering
Hou, Fei
Wang, Chiyu
Wang, Wencheng
Qin, Hong
Qian, Chen
He, Ying
format Article
author Hou, Fei
Wang, Chiyu
Wang, Wencheng
Qin, Hong
Qian, Chen
He, Ying
author_sort Hou, Fei
title Iterative poisson surface reconstruction (iPSR) for unoriented points
title_short Iterative poisson surface reconstruction (iPSR) for unoriented points
title_full Iterative poisson surface reconstruction (iPSR) for unoriented points
title_fullStr Iterative poisson surface reconstruction (iPSR) for unoriented points
title_full_unstemmed Iterative poisson surface reconstruction (iPSR) for unoriented points
title_sort iterative poisson surface reconstruction (ipsr) for unoriented points
publishDate 2022
url https://hdl.handle.net/10356/163337
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