The role of immersive media in engaging Singapore's history & cultural heritage: Singapore history gallery and digiMuse as a case study (2006-2018)

This thesis investigates the role of (digital) immersive media (IM); such as virtual reality (VR); augmented reality (AR); mixed reality (MR); immersive environment (IE); among others; in the context of the National Museum of Singapore (NMS) from 2006 to 2018. It acknowledges that digital IM is a sm...

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Main Author: Cheng, Merlin Shao Meng
Other Authors: Kristy H.A. Kang
Format: Thesis-Master by Research
Language:English
Published: Nanyang Technological University 2023
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Online Access:https://hdl.handle.net/10356/164420
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Institution: Nanyang Technological University
Language: English
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spelling sg-ntu-dr.10356-1644202023-03-11T20:02:29Z The role of immersive media in engaging Singapore's history & cultural heritage: Singapore history gallery and digiMuse as a case study (2006-2018) Cheng, Merlin Shao Meng Kristy H.A. Kang School of Art, Design and Media National Museum of Singapore National Heritage Board khakang@ntu.edu.sg Visual arts and music::Art museums and galleries This thesis investigates the role of (digital) immersive media (IM); such as virtual reality (VR); augmented reality (AR); mixed reality (MR); immersive environment (IE); among others; in the context of the National Museum of Singapore (NMS) from 2006 to 2018. It acknowledges that digital IM is a small part of the NMS's larger exhibition planning strategy as the NMS’s institution trend. The discussion begins with the intertwining history of the NMS, the National Heritage Board, and immersive media development. The thesis will focus on the 2006 and 2015 iterations of the Singapore History Gallery, which were exhibited differently before and after the revamp from 2014-2015. It will discuss two specific examples in the museum’s 2018 DigiMuse programme and how they suggest that the NMS was serious about working with local and overseas technology companies to enhance the museum experience. The thesis also discusses the NMS adaptability in using IM to engage with their audiences by creating offsite experiences at a time when museum capacity was limited. It looks at how the NMS compare to two other museums in Singapore in creating onsite and offsite IM experiences – ArtScience Museum (ASM) and Asian Civilisations Museum (ACM). Lastly, this thesis looks at how new technology is reshaping the museum-going experience and some best practice frameworks of using IM technology by keeping it short, and simple to use and creating a personal connection with the visitor to meaningfully engage, enrich, and excite them with the exhibition’s content. Master of Arts 2023-01-25T06:07:37Z 2023-01-25T06:07:37Z 2022 Thesis-Master by Research Cheng, M. S. M. (2022). The role of immersive media in engaging Singapore's history & cultural heritage: Singapore history gallery and digiMuse as a case study (2006-2018). Master's thesis, Nanyang Technological University, Singapore. https://hdl.handle.net/10356/164420 https://hdl.handle.net/10356/164420 10.32657/10356/164420 en This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License (CC BY-NC 4.0). application/pdf Nanyang Technological University
institution Nanyang Technological University
building NTU Library
continent Asia
country Singapore
Singapore
content_provider NTU Library
collection DR-NTU
language English
topic Visual arts and music::Art museums and galleries
spellingShingle Visual arts and music::Art museums and galleries
Cheng, Merlin Shao Meng
The role of immersive media in engaging Singapore's history & cultural heritage: Singapore history gallery and digiMuse as a case study (2006-2018)
description This thesis investigates the role of (digital) immersive media (IM); such as virtual reality (VR); augmented reality (AR); mixed reality (MR); immersive environment (IE); among others; in the context of the National Museum of Singapore (NMS) from 2006 to 2018. It acknowledges that digital IM is a small part of the NMS's larger exhibition planning strategy as the NMS’s institution trend. The discussion begins with the intertwining history of the NMS, the National Heritage Board, and immersive media development. The thesis will focus on the 2006 and 2015 iterations of the Singapore History Gallery, which were exhibited differently before and after the revamp from 2014-2015. It will discuss two specific examples in the museum’s 2018 DigiMuse programme and how they suggest that the NMS was serious about working with local and overseas technology companies to enhance the museum experience. The thesis also discusses the NMS adaptability in using IM to engage with their audiences by creating offsite experiences at a time when museum capacity was limited. It looks at how the NMS compare to two other museums in Singapore in creating onsite and offsite IM experiences – ArtScience Museum (ASM) and Asian Civilisations Museum (ACM). Lastly, this thesis looks at how new technology is reshaping the museum-going experience and some best practice frameworks of using IM technology by keeping it short, and simple to use and creating a personal connection with the visitor to meaningfully engage, enrich, and excite them with the exhibition’s content.
author2 Kristy H.A. Kang
author_facet Kristy H.A. Kang
Cheng, Merlin Shao Meng
format Thesis-Master by Research
author Cheng, Merlin Shao Meng
author_sort Cheng, Merlin Shao Meng
title The role of immersive media in engaging Singapore's history & cultural heritage: Singapore history gallery and digiMuse as a case study (2006-2018)
title_short The role of immersive media in engaging Singapore's history & cultural heritage: Singapore history gallery and digiMuse as a case study (2006-2018)
title_full The role of immersive media in engaging Singapore's history & cultural heritage: Singapore history gallery and digiMuse as a case study (2006-2018)
title_fullStr The role of immersive media in engaging Singapore's history & cultural heritage: Singapore history gallery and digiMuse as a case study (2006-2018)
title_full_unstemmed The role of immersive media in engaging Singapore's history & cultural heritage: Singapore history gallery and digiMuse as a case study (2006-2018)
title_sort role of immersive media in engaging singapore's history & cultural heritage: singapore history gallery and digimuse as a case study (2006-2018)
publisher Nanyang Technological University
publishDate 2023
url https://hdl.handle.net/10356/164420
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