Metaverse for cultural Heritages
The metaverse has gained popularity recently in many areas including social media, healthcare, education and manufacturing. This work explores the use of the metaverse concept for cultural heritage applications. The motivation is to develop a systematic approach for the construction of a cultural he...
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sg-ntu-dr.10356-1651232023-03-18T16:47:51Z Metaverse for cultural Heritages Zhang, Xiao Yang, Deling Yow, Cheun Hoe Huang, Lihui Wu, Xiaoqun Huang, Xijun Guo, Jia Zhou, Shujun Cai, Yiyu School of Humanities School of Mechanical and Aerospace Engineering Humanities Engineering::Computer science and engineering Cultural Heritage Metaverse The metaverse has gained popularity recently in many areas including social media, healthcare, education and manufacturing. This work explores the use of the metaverse concept for cultural heritage applications. The motivation is to develop a systematic approach for the construction of a cultural heritage metaverse and to offer, potentially, more effective solutions for tourism guidance, site maintenance, heritage object conservation, etc. We propose a framework for this cultural heritage metaverse with an emphasis on fundamental elements and on characterization of the mapping between the physical and virtual cultural heritage worlds. Efforts are made to analyze the dimensional structures of the cultural heritage metaverse. Specifically, five different dimensions, linearity, planarity, space, time and context, are discussed to better understand this metaverse. The proposed framework and methodology are novel and can be applied to the digitalization of cultural heritage via its metaverse development. This is followed by a detailed case study to illustrate the tangible procedure, constructing a cultural heritage metaverse with a complex and dynamic nature which can be used for different applications, including heritage conservation. Published version This research was funded by [Research on the normal form of personalized interpretation of smart museum exhibition] grant number [21YJA760093], by [Guangdong joint postgraduate training demonstration base—Guangzhou Academy of Fine Arts and Guangzhou Ruifeng Audio Technology Corporation] grant number [6040121010], by [Guangzhou Academy of Fine Arts for supporting Film and Television Special Effects] grant number [6040321054], by [Teaching Method of Cultivating Graduate Students’ Cross Media Art Creation Practice] grant number [6040122012LHKY], and by [Research project of Shandong province] grant number [QUST:WST2021020]. 2023-03-14T01:37:59Z 2023-03-14T01:37:59Z 2022 Journal Article Zhang, X., Yang, D., Yow, C. H., Huang, L., Wu, X., Huang, X., Guo, J., Zhou, S. & Cai, Y. (2022). Metaverse for cultural Heritages. Electronics, 11(22), 3730-. https://dx.doi.org/10.3390/electronics11223730 2079-9292 https://hdl.handle.net/10356/165123 10.3390/electronics11223730 2-s2.0-85142453807 22 11 3730 en Electronics © 2022 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https:// creativecommons.org/licenses/by/ 4.0/). application/pdf |
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Humanities Engineering::Computer science and engineering Cultural Heritage Metaverse Zhang, Xiao Yang, Deling Yow, Cheun Hoe Huang, Lihui Wu, Xiaoqun Huang, Xijun Guo, Jia Zhou, Shujun Cai, Yiyu Metaverse for cultural Heritages |
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The metaverse has gained popularity recently in many areas including social media, healthcare, education and manufacturing. This work explores the use of the metaverse concept for cultural heritage applications. The motivation is to develop a systematic approach for the construction of a cultural heritage metaverse and to offer, potentially, more effective solutions for tourism guidance, site maintenance, heritage object conservation, etc. We propose a framework for this cultural heritage metaverse with an emphasis on fundamental elements and on characterization of the mapping between the physical and virtual cultural heritage worlds. Efforts are made to analyze the dimensional structures of the cultural heritage metaverse. Specifically, five different dimensions, linearity, planarity, space, time and context, are discussed to better understand this metaverse. The proposed framework and methodology are novel and can be applied to the digitalization of cultural heritage via its metaverse development. This is followed by a detailed case study to illustrate the tangible procedure, constructing a cultural heritage metaverse with a complex and dynamic nature which can be used for different applications, including heritage conservation. |
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School of Humanities |
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School of Humanities Zhang, Xiao Yang, Deling Yow, Cheun Hoe Huang, Lihui Wu, Xiaoqun Huang, Xijun Guo, Jia Zhou, Shujun Cai, Yiyu |
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Article |
author |
Zhang, Xiao Yang, Deling Yow, Cheun Hoe Huang, Lihui Wu, Xiaoqun Huang, Xijun Guo, Jia Zhou, Shujun Cai, Yiyu |
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Zhang, Xiao |
title |
Metaverse for cultural Heritages |
title_short |
Metaverse for cultural Heritages |
title_full |
Metaverse for cultural Heritages |
title_fullStr |
Metaverse for cultural Heritages |
title_full_unstemmed |
Metaverse for cultural Heritages |
title_sort |
metaverse for cultural heritages |
publishDate |
2023 |
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https://hdl.handle.net/10356/165123 |
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1761781146500202496 |