A curiosity companion in a VR game for education

Improving educational experiences is one of the major concerns of educational institutes around the world. Although gamification is one of the most popular methods of enhancing educational experiences, many different applications have been explored to further enhance the gamification of educational...

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書目詳細資料
主要作者: Tan, Mark Rong Hui
其他作者: Fan Xiuyi
格式: Final Year Project
語言:English
出版: Nanyang Technological University 2023
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在線閱讀:https://hdl.handle.net/10356/166019
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機構: Nanyang Technological University
語言: English