Metaverse study

Computer vision (CV) and machine learning plays a big role in the development of Virtual Reality (VR) experiences for users. In the Metaverse, users often use VR devices such as headsets and motion capture devices to enhance the immersion of such digital spaces. However, computer vision and machi...

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Bibliographic Details
Main Author: Nguyen, Donvis
Other Authors: Jun Zhao
Format: Final Year Project
Language:English
Published: Nanyang Technological University 2023
Subjects:
Online Access:https://hdl.handle.net/10356/166805
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Institution: Nanyang Technological University
Language: English
Description
Summary:Computer vision (CV) and machine learning plays a big role in the development of Virtual Reality (VR) experiences for users. In the Metaverse, users often use VR devices such as headsets and motion capture devices to enhance the immersion of such digital spaces. However, computer vision and machine learning are computationally intensive tasks given the amount of data required to be processed in real time. Given the limited computing power and battery life of wireless VR devices, these devices are inefficient in handling some of these tasks in real-time. However, with the development of mobileedge computing (MEC), it may serve as a solution to distribute computational resources across networks, to improve the data processing capability of the wireless VR headsets. In this paper, we explore a deep reinforcement learning algorithm to offload the computationally and resource-intensive tasks to MEC servers to reduce the latency and improve the performance of these VR devices, hoping to make connections and interactions to the Metaverse a better experience for users.