Application of digital twin technologies in algorithm optimisation and simulation
This dissertation presents a novel approach to integrating a Unity3D simulator with a Python server to enable advanced simulation and analysis capabilities in gaming applications. The proposed system architecture, which comprises Unity and Python clients and servers, uses the WebSocket protocol to e...
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Nanyang Technological University
2023
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sg-ntu-dr.10356-1678342023-07-04T16:24:40Z Application of digital twin technologies in algorithm optimisation and simulation Yang, Hurui Su Rong School of Electrical and Electronic Engineering RSu@ntu.edu.sg Engineering::Electrical and electronic engineering This dissertation presents a novel approach to integrating a Unity3D simulator with a Python server to enable advanced simulation and analysis capabilities in gaming applications. The proposed system architecture, which comprises Unity and Python clients and servers, uses the WebSocket protocol to establish real-time, bidirectional communication between the front-end game environment and the backend computational services. The work discusses the implementation of the clients and servers, the connection establishment and management process, and the message exchange and processing. Furthermore, a terminal built using PySimpleGUI is introduced, allowing data manipulation via a user-friendly graphical interface. The developed system demonstrates improved responsiveness and scalability, paving the way for efficient and reliable integration between Unity and Python for advanced gaming applications. Master of Science (Computer Control and Automation) 2023-05-18T05:57:09Z 2023-05-18T05:57:09Z 2023 Thesis-Master by Coursework Yang, H. (2023). Application of digital twin technologies in algorithm optimisation and simulation. Master's thesis, Nanyang Technological University, Singapore. https://hdl.handle.net/10356/167834 https://hdl.handle.net/10356/167834 en application/pdf Nanyang Technological University |
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Engineering::Electrical and electronic engineering Yang, Hurui Application of digital twin technologies in algorithm optimisation and simulation |
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This dissertation presents a novel approach to integrating a Unity3D simulator with a Python server to enable advanced simulation and analysis capabilities in gaming applications. The proposed system architecture, which comprises Unity and Python clients and servers, uses the WebSocket protocol to establish real-time, bidirectional communication between the front-end game environment and
the backend computational services. The work discusses the implementation of the clients and servers, the connection establishment and management process, and the message exchange and processing. Furthermore, a terminal built using PySimpleGUI is introduced, allowing data manipulation via a user-friendly graphical interface. The developed system demonstrates improved responsiveness
and scalability, paving the way for efficient and reliable integration between Unity and Python for advanced gaming applications. |
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Su Rong |
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Su Rong Yang, Hurui |
format |
Thesis-Master by Coursework |
author |
Yang, Hurui |
author_sort |
Yang, Hurui |
title |
Application of digital twin technologies in algorithm optimisation and simulation |
title_short |
Application of digital twin technologies in algorithm optimisation and simulation |
title_full |
Application of digital twin technologies in algorithm optimisation and simulation |
title_fullStr |
Application of digital twin technologies in algorithm optimisation and simulation |
title_full_unstemmed |
Application of digital twin technologies in algorithm optimisation and simulation |
title_sort |
application of digital twin technologies in algorithm optimisation and simulation |
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Nanyang Technological University |
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2023 |
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https://hdl.handle.net/10356/167834 |
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1772828494726692864 |