Knowledge-integrated machine learning for materials: lessons from gameplaying and robotics

As materials researchers increasingly embrace machine-learning (ML) methods, it is natural to wonder what lessons can be learned from other fields undergoing similar developments. In this Review, we comparatively assess the evolution of applied ML in materials research, gameplaying and robotics. We...

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Main Authors: Hippalgaonkar, Kedar, Li, Qianxiao, Wang, Xiaonan, Fisher, John W., Kirkpatrick, James, Buonassisi, Tonio
Other Authors: School of Materials Science and Engineering
Format: Article
Language:English
Published: 2023
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Online Access:https://hdl.handle.net/10356/169079
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Institution: Nanyang Technological University
Language: English
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spelling sg-ntu-dr.10356-1690792023-06-28T05:42:42Z Knowledge-integrated machine learning for materials: lessons from gameplaying and robotics Hippalgaonkar, Kedar Li, Qianxiao Wang, Xiaonan Fisher, John W. Kirkpatrick, James Buonassisi, Tonio School of Materials Science and Engineering Institute of Materials Research and Engineering, A*STAR Engineering::Materials Applied Machine Learning Hardware Tools As materials researchers increasingly embrace machine-learning (ML) methods, it is natural to wonder what lessons can be learned from other fields undergoing similar developments. In this Review, we comparatively assess the evolution of applied ML in materials research, gameplaying and robotics. We observe ML being integrated into each field in three phases: first into discrete hardware and software tools (toolset integration); second across different steps in a workflow (workflow integration); and third through the incorporation, generation and representation of generalizable knowledge beyond any one study (knowledge integration). We identify transferrable lessons from gameplaying and robotics to materials research, including adaptive and accessible automation, the gamification of grand challenges to focus community efforts on specific workflow integrations and motivate benchmarks and canonical datasets, and the adoption of hybrid (data-based and model-based) algorithms that combine domain expertise and current learning to economically address high-complexity tasks. We identify opportunities for researchers from different fields to collaborate, including novel ways to represent and integrate a rich but heterogeneous corpus of knowledge (such as heuristics, physical laws, literature or data) with ML algorithms to create new knowledge, and safe and equitable deployment of technologies with societally beneficial outcomes. 2023-06-28T05:42:42Z 2023-06-28T05:42:42Z 2023 Journal Article Hippalgaonkar, K., Li, Q., Wang, X., Fisher, J. W., Kirkpatrick, J. & Buonassisi, T. (2023). Knowledge-integrated machine learning for materials: lessons from gameplaying and robotics. Nature Reviews Materials, 8(4), 241-260. https://dx.doi.org/10.1038/s41578-022-00513-1 2058-8437 https://hdl.handle.net/10356/169079 10.1038/s41578-022-00513-1 2-s2.0-85146648149 4 8 241 260 en Nature Reviews Materials © 2023 Springer Nature Limited. All rights reserved.
institution Nanyang Technological University
building NTU Library
continent Asia
country Singapore
Singapore
content_provider NTU Library
collection DR-NTU
language English
topic Engineering::Materials
Applied Machine Learning
Hardware Tools
spellingShingle Engineering::Materials
Applied Machine Learning
Hardware Tools
Hippalgaonkar, Kedar
Li, Qianxiao
Wang, Xiaonan
Fisher, John W.
Kirkpatrick, James
Buonassisi, Tonio
Knowledge-integrated machine learning for materials: lessons from gameplaying and robotics
description As materials researchers increasingly embrace machine-learning (ML) methods, it is natural to wonder what lessons can be learned from other fields undergoing similar developments. In this Review, we comparatively assess the evolution of applied ML in materials research, gameplaying and robotics. We observe ML being integrated into each field in three phases: first into discrete hardware and software tools (toolset integration); second across different steps in a workflow (workflow integration); and third through the incorporation, generation and representation of generalizable knowledge beyond any one study (knowledge integration). We identify transferrable lessons from gameplaying and robotics to materials research, including adaptive and accessible automation, the gamification of grand challenges to focus community efforts on specific workflow integrations and motivate benchmarks and canonical datasets, and the adoption of hybrid (data-based and model-based) algorithms that combine domain expertise and current learning to economically address high-complexity tasks. We identify opportunities for researchers from different fields to collaborate, including novel ways to represent and integrate a rich but heterogeneous corpus of knowledge (such as heuristics, physical laws, literature or data) with ML algorithms to create new knowledge, and safe and equitable deployment of technologies with societally beneficial outcomes.
author2 School of Materials Science and Engineering
author_facet School of Materials Science and Engineering
Hippalgaonkar, Kedar
Li, Qianxiao
Wang, Xiaonan
Fisher, John W.
Kirkpatrick, James
Buonassisi, Tonio
format Article
author Hippalgaonkar, Kedar
Li, Qianxiao
Wang, Xiaonan
Fisher, John W.
Kirkpatrick, James
Buonassisi, Tonio
author_sort Hippalgaonkar, Kedar
title Knowledge-integrated machine learning for materials: lessons from gameplaying and robotics
title_short Knowledge-integrated machine learning for materials: lessons from gameplaying and robotics
title_full Knowledge-integrated machine learning for materials: lessons from gameplaying and robotics
title_fullStr Knowledge-integrated machine learning for materials: lessons from gameplaying and robotics
title_full_unstemmed Knowledge-integrated machine learning for materials: lessons from gameplaying and robotics
title_sort knowledge-integrated machine learning for materials: lessons from gameplaying and robotics
publishDate 2023
url https://hdl.handle.net/10356/169079
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