Efficient terrain generation for game applications
Modeling 3D terrain is subject to many applications, ranging from video game, flight simulation, building construction, geographical studies, etc. A lot of software has been released to support developers to create 3D terrain. However, many of these software are only used for their own fields and ar...
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格式: | Final Year Project |
語言: | English |
出版: |
2009
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在線閱讀: | http://hdl.handle.net/10356/16998 |
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機構: | Nanyang Technological University |
語言: | English |