Sketch animation based on sketch-annotated key-frame in normal video

Animation has been widely popular around the world with numerous movies and TV series today had animation incorporated into them for special effects. To many animators, animation is time consuming and expensive to develop. The more realistic the object is, the more difficult it is to create the mot...

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Main Author: Lee, Tian Hui.
Other Authors: Cham Tat Jen
Format: Final Year Project
Language:English
Published: 2009
Subjects:
Online Access:http://hdl.handle.net/10356/17009
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Institution: Nanyang Technological University
Language: English
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spelling sg-ntu-dr.10356-170092023-03-03T20:54:13Z Sketch animation based on sketch-annotated key-frame in normal video Lee, Tian Hui. Cham Tat Jen School of Computer Engineering Centre for Multimedia and Network Technology DRNTU::Engineering::Computer science and engineering::Computing methodologies::Computer graphics Animation has been widely popular around the world with numerous movies and TV series today had animation incorporated into them for special effects. To many animators, animation is time consuming and expensive to develop. The more realistic the object is, the more difficult it is to create the motion and the details of it. In this project, a software program is proposed to investigate how sketches can be animated through motion transfer from a video of the actual scene to aid animators in making better and more realistic animation. In order to develop the program, intensive research has been done on various motion estimation techniques like optical flow, box matching and pel-recursion algorithm. The strengths and weaknesses of various techniques were noted and taken into consideration in the design of the system. With the knowledge and keeping the objective in mind, the program is designed using optical flow technique to estimate the motion vectors of multiple frames from a key frame. The program allows the user to sketch an object and use the motion vectors obtain from a video of the actual scene to animate the motion and orientation of the sketched object. Lastly, the program also provides a user-friendly GUI and the capability to save the sketches into a video file. Although the program requirements were met, additional features could be added to extend the capabilities of the program. Some recommendations include adding paint function, incorporating other motion estimation techniques and animation on selected part of the object. Bachelor of Engineering (Computer Engineering) 2009-05-29T03:43:21Z 2009-05-29T03:43:21Z 2009 2009 Final Year Project (FYP) http://hdl.handle.net/10356/17009 en Nanyang Technological University 69 p. application/pdf
institution Nanyang Technological University
building NTU Library
continent Asia
country Singapore
Singapore
content_provider NTU Library
collection DR-NTU
language English
topic DRNTU::Engineering::Computer science and engineering::Computing methodologies::Computer graphics
spellingShingle DRNTU::Engineering::Computer science and engineering::Computing methodologies::Computer graphics
Lee, Tian Hui.
Sketch animation based on sketch-annotated key-frame in normal video
description Animation has been widely popular around the world with numerous movies and TV series today had animation incorporated into them for special effects. To many animators, animation is time consuming and expensive to develop. The more realistic the object is, the more difficult it is to create the motion and the details of it. In this project, a software program is proposed to investigate how sketches can be animated through motion transfer from a video of the actual scene to aid animators in making better and more realistic animation. In order to develop the program, intensive research has been done on various motion estimation techniques like optical flow, box matching and pel-recursion algorithm. The strengths and weaknesses of various techniques were noted and taken into consideration in the design of the system. With the knowledge and keeping the objective in mind, the program is designed using optical flow technique to estimate the motion vectors of multiple frames from a key frame. The program allows the user to sketch an object and use the motion vectors obtain from a video of the actual scene to animate the motion and orientation of the sketched object. Lastly, the program also provides a user-friendly GUI and the capability to save the sketches into a video file. Although the program requirements were met, additional features could be added to extend the capabilities of the program. Some recommendations include adding paint function, incorporating other motion estimation techniques and animation on selected part of the object.
author2 Cham Tat Jen
author_facet Cham Tat Jen
Lee, Tian Hui.
format Final Year Project
author Lee, Tian Hui.
author_sort Lee, Tian Hui.
title Sketch animation based on sketch-annotated key-frame in normal video
title_short Sketch animation based on sketch-annotated key-frame in normal video
title_full Sketch animation based on sketch-annotated key-frame in normal video
title_fullStr Sketch animation based on sketch-annotated key-frame in normal video
title_full_unstemmed Sketch animation based on sketch-annotated key-frame in normal video
title_sort sketch animation based on sketch-annotated key-frame in normal video
publishDate 2009
url http://hdl.handle.net/10356/17009
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