Sketch animation based on sketch-annotated key-frame in normal video
Animation has been widely popular around the world with numerous movies and TV series today had animation incorporated into them for special effects. To many animators, animation is time consuming and expensive to develop. The more realistic the object is, the more difficult it is to create the mot...
Saved in:
Main Author: | |
---|---|
Other Authors: | |
Format: | Final Year Project |
Language: | English |
Published: |
2009
|
Subjects: | |
Online Access: | http://hdl.handle.net/10356/17009 |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Institution: | Nanyang Technological University |
Language: | English |
id |
sg-ntu-dr.10356-17009 |
---|---|
record_format |
dspace |
spelling |
sg-ntu-dr.10356-170092023-03-03T20:54:13Z Sketch animation based on sketch-annotated key-frame in normal video Lee, Tian Hui. Cham Tat Jen School of Computer Engineering Centre for Multimedia and Network Technology DRNTU::Engineering::Computer science and engineering::Computing methodologies::Computer graphics Animation has been widely popular around the world with numerous movies and TV series today had animation incorporated into them for special effects. To many animators, animation is time consuming and expensive to develop. The more realistic the object is, the more difficult it is to create the motion and the details of it. In this project, a software program is proposed to investigate how sketches can be animated through motion transfer from a video of the actual scene to aid animators in making better and more realistic animation. In order to develop the program, intensive research has been done on various motion estimation techniques like optical flow, box matching and pel-recursion algorithm. The strengths and weaknesses of various techniques were noted and taken into consideration in the design of the system. With the knowledge and keeping the objective in mind, the program is designed using optical flow technique to estimate the motion vectors of multiple frames from a key frame. The program allows the user to sketch an object and use the motion vectors obtain from a video of the actual scene to animate the motion and orientation of the sketched object. Lastly, the program also provides a user-friendly GUI and the capability to save the sketches into a video file. Although the program requirements were met, additional features could be added to extend the capabilities of the program. Some recommendations include adding paint function, incorporating other motion estimation techniques and animation on selected part of the object. Bachelor of Engineering (Computer Engineering) 2009-05-29T03:43:21Z 2009-05-29T03:43:21Z 2009 2009 Final Year Project (FYP) http://hdl.handle.net/10356/17009 en Nanyang Technological University 69 p. application/pdf |
institution |
Nanyang Technological University |
building |
NTU Library |
continent |
Asia |
country |
Singapore Singapore |
content_provider |
NTU Library |
collection |
DR-NTU |
language |
English |
topic |
DRNTU::Engineering::Computer science and engineering::Computing methodologies::Computer graphics |
spellingShingle |
DRNTU::Engineering::Computer science and engineering::Computing methodologies::Computer graphics Lee, Tian Hui. Sketch animation based on sketch-annotated key-frame in normal video |
description |
Animation has been widely popular around the world with numerous movies and TV series today had animation incorporated into them for special effects. To many animators, animation is time consuming and expensive to develop.
The more realistic the object is, the more difficult it is to create the motion and the details of it. In this project, a software program is proposed to investigate how sketches can be animated through motion transfer from a video of the actual scene to aid animators in making better and more realistic animation.
In order to develop the program, intensive research has been done on various motion estimation techniques like optical flow, box matching and pel-recursion algorithm. The strengths and weaknesses of various techniques were noted and taken into consideration in the design of the system.
With the knowledge and keeping the objective in mind, the program is designed using optical flow technique to estimate the motion vectors of multiple frames from a key frame. The program allows the user to sketch an object and use the motion vectors obtain from a video of the actual scene to animate the motion and orientation of the sketched object. Lastly, the program also provides a user-friendly GUI and the capability to save the sketches into a video file.
Although the program requirements were met, additional features could be added to extend the capabilities of the program. Some recommendations include adding paint function, incorporating other motion estimation techniques and animation on selected part of the object. |
author2 |
Cham Tat Jen |
author_facet |
Cham Tat Jen Lee, Tian Hui. |
format |
Final Year Project |
author |
Lee, Tian Hui. |
author_sort |
Lee, Tian Hui. |
title |
Sketch animation based on sketch-annotated key-frame in normal video |
title_short |
Sketch animation based on sketch-annotated key-frame in normal video |
title_full |
Sketch animation based on sketch-annotated key-frame in normal video |
title_fullStr |
Sketch animation based on sketch-annotated key-frame in normal video |
title_full_unstemmed |
Sketch animation based on sketch-annotated key-frame in normal video |
title_sort |
sketch animation based on sketch-annotated key-frame in normal video |
publishDate |
2009 |
url |
http://hdl.handle.net/10356/17009 |
_version_ |
1759857910608822272 |