Re-exhibition: display strategies for virtual exhibition spaces

This is a study of virtual exhibitions on the World Wide Web, with a focus on how designers and curators might resolve the challenge that an art exhibition, which typically exists as a physical in-person experience in three-dimensional space, now exists on a two-dimensional surface of the screen. Fr...

Full description

Saved in:
Bibliographic Details
Main Author: Lim, Shu Min
Other Authors: Laura Miotto
Format: Thesis-Master by Research
Language:English
Published: Nanyang Technological University 2023
Subjects:
Online Access:https://hdl.handle.net/10356/171727
Tags: Add Tag
No Tags, Be the first to tag this record!
Institution: Nanyang Technological University
Language: English
id sg-ntu-dr.10356-171727
record_format dspace
spelling sg-ntu-dr.10356-1717272023-11-06T05:57:11Z Re-exhibition: display strategies for virtual exhibition spaces Lim, Shu Min Laura Miotto School of Art, Design and Media laura.miotto@ntu.edu.sg Visual arts and music::Art museums and galleries Visual arts and music::Media This is a study of virtual exhibitions on the World Wide Web, with a focus on how designers and curators might resolve the challenge that an art exhibition, which typically exists as a physical in-person experience in three-dimensional space, now exists on a two-dimensional surface of the screen. From a survey of virtual art exhibitions published between the 1990s to 2023, this thesis will examine and discuss eight case examples, to show how virtual exhibitions repurpose the language of physical exhibitions – replicating, revising or redefining the typical techniques of display, such as the label, the frame, the vitrine, the plinth, the wall and the gallery. Looking at different aspects of this ‘re-exhibition’ process, the study will explore how virtual exhibitions might shape the perception and interactions between the observer and the object on display. Following this case study analysis, the method of inquiry incorporates practice-led design research, to investigate how museum conventions and systems of spatial representation are adapted for the screen, and the implications of engaging with other media such as architectural drawing or modelling, cinema and video games. The practical component of the thesis will experiment with display strategies that are unique to virtual spaces, and critically reflect on the role of virtual exhibitions in relation to contemporary exhibition design and curation. Master of Arts 2023-11-06T05:57:10Z 2023-11-06T05:57:10Z 2023 Thesis-Master by Research Lim, S. M. (2023). Re-exhibition: display strategies for virtual exhibition spaces. Master's thesis, Nanyang Technological University, Singapore. https://hdl.handle.net/10356/171727 https://hdl.handle.net/10356/171727 en This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License (CC BY-NC 4.0). Nanyang Technological University
institution Nanyang Technological University
building NTU Library
continent Asia
country Singapore
Singapore
content_provider NTU Library
collection DR-NTU
language English
topic Visual arts and music::Art museums and galleries
Visual arts and music::Media
spellingShingle Visual arts and music::Art museums and galleries
Visual arts and music::Media
Lim, Shu Min
Re-exhibition: display strategies for virtual exhibition spaces
description This is a study of virtual exhibitions on the World Wide Web, with a focus on how designers and curators might resolve the challenge that an art exhibition, which typically exists as a physical in-person experience in three-dimensional space, now exists on a two-dimensional surface of the screen. From a survey of virtual art exhibitions published between the 1990s to 2023, this thesis will examine and discuss eight case examples, to show how virtual exhibitions repurpose the language of physical exhibitions – replicating, revising or redefining the typical techniques of display, such as the label, the frame, the vitrine, the plinth, the wall and the gallery. Looking at different aspects of this ‘re-exhibition’ process, the study will explore how virtual exhibitions might shape the perception and interactions between the observer and the object on display. Following this case study analysis, the method of inquiry incorporates practice-led design research, to investigate how museum conventions and systems of spatial representation are adapted for the screen, and the implications of engaging with other media such as architectural drawing or modelling, cinema and video games. The practical component of the thesis will experiment with display strategies that are unique to virtual spaces, and critically reflect on the role of virtual exhibitions in relation to contemporary exhibition design and curation.
author2 Laura Miotto
author_facet Laura Miotto
Lim, Shu Min
format Thesis-Master by Research
author Lim, Shu Min
author_sort Lim, Shu Min
title Re-exhibition: display strategies for virtual exhibition spaces
title_short Re-exhibition: display strategies for virtual exhibition spaces
title_full Re-exhibition: display strategies for virtual exhibition spaces
title_fullStr Re-exhibition: display strategies for virtual exhibition spaces
title_full_unstemmed Re-exhibition: display strategies for virtual exhibition spaces
title_sort re-exhibition: display strategies for virtual exhibition spaces
publisher Nanyang Technological University
publishDate 2023
url https://hdl.handle.net/10356/171727
_version_ 1783955516151562240