Smartphone-based memory training game using physical gestures
Memory is pivotal in human life, serving as the foundation upon which our experiences, interactions, and personalities are built and preserved. Unfortunately, memory deteriorates with age, and it may lead to severe cognitive impairments, such as dementia, affecting millions each year. To mitigate...
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2024
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sg-ntu-dr.10356-1748712024-04-19T15:45:52Z Smartphone-based memory training game using physical gestures Wijaya, Angelin Grace Goh Wooi Boon School of Computer Science and Engineering ASWBGOH@ntu.edu.sg Computer and Information Science Game Memory Memory training Memory game Gestures Physical gestures Memory is pivotal in human life, serving as the foundation upon which our experiences, interactions, and personalities are built and preserved. Unfortunately, memory deteriorates with age, and it may lead to severe cognitive impairments, such as dementia, affecting millions each year. To mitigate this concerning trend, it is crucial to provide regular cognitive exercises. Traditional memory games engage multiple cognitive processes, yet recent studies suggest integrating physical gestures enhances memory recall. The aim of the project is to develop a memory game application that utilizes visual, auditory cues, and hand gestures to reinforce memory recall and enhance engagement in memory training. Two types of games were created, Gesture Build-Up and Gesture Rhythm, and then evaluated through a user study. Gesture BuildUp challenges users to memorize a gradually increasing sequence of gestures, while Gesture Rhythm challenges users to memorize a fixed sequence of gestures and replicate it in sync with the beat. Feedback from the participants indicated that both games were not only engaging, fun, and challenging but also deemed effective in enhancing memory. Moreover, participants were able to recognize the benefits of gesture-integrated memory games and majority were in favor of incorporating hand gestures into future memory games. Bachelor's degree 2024-04-15T03:14:34Z 2024-04-15T03:14:34Z 2024 Final Year Project (FYP) Wijaya, A. G. (2024). Smartphone-based memory training game using physical gestures. Final Year Project (FYP), Nanyang Technological University, Singapore. https://hdl.handle.net/10356/174871 https://hdl.handle.net/10356/174871 en SCSE-23-0165 application/pdf Nanyang Technological University |
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Computer and Information Science Game Memory Memory training Memory game Gestures Physical gestures Wijaya, Angelin Grace Smartphone-based memory training game using physical gestures |
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Memory is pivotal in human life, serving as the foundation upon which our experiences,
interactions, and personalities are built and preserved. Unfortunately, memory deteriorates with
age, and it may lead to severe cognitive impairments, such as dementia, affecting millions each
year. To mitigate this concerning trend, it is crucial to provide regular cognitive exercises.
Traditional memory games engage multiple cognitive processes, yet recent studies suggest
integrating physical gestures enhances memory recall. The aim of the project is to develop a
memory game application that utilizes visual, auditory cues, and hand gestures to reinforce
memory recall and enhance engagement in memory training. Two types of games were created,
Gesture Build-Up and Gesture Rhythm, and then evaluated through a user study. Gesture BuildUp challenges users to memorize a gradually increasing sequence of gestures, while Gesture
Rhythm challenges users to memorize a fixed sequence of gestures and replicate it in sync with
the beat. Feedback from the participants indicated that both games were not only engaging, fun,
and challenging but also deemed effective in enhancing memory. Moreover, participants were able
to recognize the benefits of gesture-integrated memory games and majority were in favor of
incorporating hand gestures into future memory games. |
author2 |
Goh Wooi Boon |
author_facet |
Goh Wooi Boon Wijaya, Angelin Grace |
format |
Final Year Project |
author |
Wijaya, Angelin Grace |
author_sort |
Wijaya, Angelin Grace |
title |
Smartphone-based memory training game using physical gestures |
title_short |
Smartphone-based memory training game using physical gestures |
title_full |
Smartphone-based memory training game using physical gestures |
title_fullStr |
Smartphone-based memory training game using physical gestures |
title_full_unstemmed |
Smartphone-based memory training game using physical gestures |
title_sort |
smartphone-based memory training game using physical gestures |
publisher |
Nanyang Technological University |
publishDate |
2024 |
url |
https://hdl.handle.net/10356/174871 |
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1806059837561241600 |