Augmented reality application for virtual glasses try-on

Augmented Reality (AR) technology, is a technology that overlays computer-generated images onto real-world images on physical electronic devices, has emerged as a revolutionary tool offering enhanced user experiences and information delivery. This paper explores AR application development on the iOS...

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Main Author: Teo, Ivan Zhi Ming
Other Authors: Zheng Jianmin
Format: Final Year Project
Language:English
Published: Nanyang Technological University 2024
Subjects:
iOS
Online Access:https://hdl.handle.net/10356/174901
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Institution: Nanyang Technological University
Language: English
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spelling sg-ntu-dr.10356-1749012024-04-19T15:44:38Z Augmented reality application for virtual glasses try-on Teo, Ivan Zhi Ming Zheng Jianmin School of Computer Science and Engineering ASJMZheng@ntu.edu.sg Computer and Information Science Augmented reality iOS Augmented Reality (AR) technology, is a technology that overlays computer-generated images onto real-world images on physical electronic devices, has emerged as a revolutionary tool offering enhanced user experiences and information delivery. This paper explores AR application development on the iOS mobile platform, with a focus on Apple’s ARKit – a well established AR tool. The primary objective is to construct a mobile augmented reality application, specifically tailored for glasses preview. This paper seeks to consider whether AR technologies are accurate and simple enough to use as a new form of shopping for eyewear, for both consumers and merchants. This project reveals that AR technologies can significantly improve the user experience of choosing spectacles to purchase, with significant real-world accuracy. By leveraging Augmented Reality (AR), we were able to provide a seamless experience for customers to try a wide selection of eyewear through the comfort of their homes. Furthermore, store assistants in spectacle stores can have their workloads lightened, and now only have to maintain a digital repository of spectacles through a simple to use interface. As e-commerce trends are shifting towards social-media applications and influencer-based marketing, the implications of such AR technology spectacles are significant. Such technologies could incentivise eyewear retailers to take on a larger online presence and expose them to new channels of sales, such as online social-media shops (eg. Tiktok, Instagram stores). Bachelor's degree 2024-04-16T00:58:15Z 2024-04-16T00:58:15Z 2024 Final Year Project (FYP) Teo, I. Z. M. (2024). Augmented reality application for virtual glasses try-on. Final Year Project (FYP), Nanyang Technological University, Singapore. https://hdl.handle.net/10356/174901 https://hdl.handle.net/10356/174901 en SCSE23-0053 application/pdf Nanyang Technological University
institution Nanyang Technological University
building NTU Library
continent Asia
country Singapore
Singapore
content_provider NTU Library
collection DR-NTU
language English
topic Computer and Information Science
Augmented reality
iOS
spellingShingle Computer and Information Science
Augmented reality
iOS
Teo, Ivan Zhi Ming
Augmented reality application for virtual glasses try-on
description Augmented Reality (AR) technology, is a technology that overlays computer-generated images onto real-world images on physical electronic devices, has emerged as a revolutionary tool offering enhanced user experiences and information delivery. This paper explores AR application development on the iOS mobile platform, with a focus on Apple’s ARKit – a well established AR tool. The primary objective is to construct a mobile augmented reality application, specifically tailored for glasses preview. This paper seeks to consider whether AR technologies are accurate and simple enough to use as a new form of shopping for eyewear, for both consumers and merchants. This project reveals that AR technologies can significantly improve the user experience of choosing spectacles to purchase, with significant real-world accuracy. By leveraging Augmented Reality (AR), we were able to provide a seamless experience for customers to try a wide selection of eyewear through the comfort of their homes. Furthermore, store assistants in spectacle stores can have their workloads lightened, and now only have to maintain a digital repository of spectacles through a simple to use interface. As e-commerce trends are shifting towards social-media applications and influencer-based marketing, the implications of such AR technology spectacles are significant. Such technologies could incentivise eyewear retailers to take on a larger online presence and expose them to new channels of sales, such as online social-media shops (eg. Tiktok, Instagram stores).
author2 Zheng Jianmin
author_facet Zheng Jianmin
Teo, Ivan Zhi Ming
format Final Year Project
author Teo, Ivan Zhi Ming
author_sort Teo, Ivan Zhi Ming
title Augmented reality application for virtual glasses try-on
title_short Augmented reality application for virtual glasses try-on
title_full Augmented reality application for virtual glasses try-on
title_fullStr Augmented reality application for virtual glasses try-on
title_full_unstemmed Augmented reality application for virtual glasses try-on
title_sort augmented reality application for virtual glasses try-on
publisher Nanyang Technological University
publishDate 2024
url https://hdl.handle.net/10356/174901
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