Interactive shape modelling in unity 3D system

Computer graphics is the creation and representation of images using computers. This involves the study of geometry and colours through mathematical formulas, as well as time-dependent models used for implementing animations. ShapeExplorer is a custom-made software developed for the study of compute...

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Main Author: Yan, Wei
Other Authors: Alexei Sourin
Format: Final Year Project
Language:English
Published: Nanyang Technological University 2024
Subjects:
Online Access:https://hdl.handle.net/10356/175099
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Institution: Nanyang Technological University
Language: English
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spelling sg-ntu-dr.10356-1750992024-04-19T15:42:26Z Interactive shape modelling in unity 3D system Yan, Wei Alexei Sourin School of Computer Science and Engineering assourin@ntu.edu.sg Computer and Information Science Unity 3D Shape modelling Interactive Computer graphics Leap motion controller Computer graphics is the creation and representation of images using computers. This involves the study of geometry and colours through mathematical formulas, as well as time-dependent models used for implementing animations. ShapeExplorer is a custom-made software developed for the study of computer graphics that can generate two or three-dimensional shape visualisations based on user-defined parameters and functions. It includes support for implicit and parametric formulas, among a plethora of other features. Recently, virtual and augmented reality (VR/AR) applications have seen greater use and effectiveness as educational tools. VR/AR products have also become viable for commercial use. One such product is the Leap Motion Controller (LMC) from Ultraleap, a hand tracking camera that can accurately calculate a person’s hand position and orientation in real time. This study aims to introduce hand tracking capabilities to ShapeExplorer by integrating it with the Unity game engine. With hand tracking, quick manipulations (translation/scaling/rotation) of multiple objects within the same scene are made possible in ShapeExplorer, greatly improving the user experience of the software. Bachelor's degree 2024-04-19T06:50:07Z 2024-04-19T06:50:07Z 2024 Final Year Project (FYP) Yan, W. (2024). Interactive shape modelling in unity 3D system. Final Year Project (FYP), Nanyang Technological University, Singapore. https://hdl.handle.net/10356/175099 https://hdl.handle.net/10356/175099 en SCSE23-0220 application/pdf Nanyang Technological University
institution Nanyang Technological University
building NTU Library
continent Asia
country Singapore
Singapore
content_provider NTU Library
collection DR-NTU
language English
topic Computer and Information Science
Unity 3D
Shape modelling
Interactive
Computer graphics
Leap motion controller
spellingShingle Computer and Information Science
Unity 3D
Shape modelling
Interactive
Computer graphics
Leap motion controller
Yan, Wei
Interactive shape modelling in unity 3D system
description Computer graphics is the creation and representation of images using computers. This involves the study of geometry and colours through mathematical formulas, as well as time-dependent models used for implementing animations. ShapeExplorer is a custom-made software developed for the study of computer graphics that can generate two or three-dimensional shape visualisations based on user-defined parameters and functions. It includes support for implicit and parametric formulas, among a plethora of other features. Recently, virtual and augmented reality (VR/AR) applications have seen greater use and effectiveness as educational tools. VR/AR products have also become viable for commercial use. One such product is the Leap Motion Controller (LMC) from Ultraleap, a hand tracking camera that can accurately calculate a person’s hand position and orientation in real time. This study aims to introduce hand tracking capabilities to ShapeExplorer by integrating it with the Unity game engine. With hand tracking, quick manipulations (translation/scaling/rotation) of multiple objects within the same scene are made possible in ShapeExplorer, greatly improving the user experience of the software.
author2 Alexei Sourin
author_facet Alexei Sourin
Yan, Wei
format Final Year Project
author Yan, Wei
author_sort Yan, Wei
title Interactive shape modelling in unity 3D system
title_short Interactive shape modelling in unity 3D system
title_full Interactive shape modelling in unity 3D system
title_fullStr Interactive shape modelling in unity 3D system
title_full_unstemmed Interactive shape modelling in unity 3D system
title_sort interactive shape modelling in unity 3d system
publisher Nanyang Technological University
publishDate 2024
url https://hdl.handle.net/10356/175099
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