Development and gamification of a healthy lifestyle mobile application
As more and more people are recognizing the importance of taking care of their personal health, an application that helps to keep track of all the personalised health information and provides healthy living recommendations and tips would make it much easier to maintain a healthy lifestyle. The pr...
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sg-ntu-dr.10356-1755402024-05-03T15:43:39Z Development and gamification of a healthy lifestyle mobile application Liang, Bob Shi Lin Erry Gunawan School of Electrical and Electronic Engineering EGUNAWAN@ntu.edu.sg Computer and Information Science As more and more people are recognizing the importance of taking care of their personal health, an application that helps to keep track of all the personalised health information and provides healthy living recommendations and tips would make it much easier to maintain a healthy lifestyle. The problem with apps on the market right now is there are many aspects to taking care of health, such as fitness, nutrition and supplementation. However, most apps only manage one aspect of healthy living. Bachelor's degree 2024-04-29T03:04:35Z 2024-04-29T03:04:35Z 2024 Final Year Project (FYP) Liang, B. S. L. (2024). Development and gamification of a healthy lifestyle mobile application. Final Year Project (FYP), Nanyang Technological University, Singapore. https://hdl.handle.net/10356/175540 https://hdl.handle.net/10356/175540 en A3056-231 application/pdf Nanyang Technological University |
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Computer and Information Science Liang, Bob Shi Lin Development and gamification of a healthy lifestyle mobile application |
description |
As more and more people are recognizing the importance of taking care of their personal
health, an application that helps to keep track of all the personalised health information and
provides healthy living recommendations and tips would make it much easier to maintain a
healthy lifestyle. The problem with apps on the market right now is there are many aspects to
taking care of health, such as fitness, nutrition and supplementation. However, most apps
only manage one aspect of healthy living. |
author2 |
Erry Gunawan |
author_facet |
Erry Gunawan Liang, Bob Shi Lin |
format |
Final Year Project |
author |
Liang, Bob Shi Lin |
author_sort |
Liang, Bob Shi Lin |
title |
Development and gamification of a healthy lifestyle mobile application |
title_short |
Development and gamification of a healthy lifestyle mobile application |
title_full |
Development and gamification of a healthy lifestyle mobile application |
title_fullStr |
Development and gamification of a healthy lifestyle mobile application |
title_full_unstemmed |
Development and gamification of a healthy lifestyle mobile application |
title_sort |
development and gamification of a healthy lifestyle mobile application |
publisher |
Nanyang Technological University |
publishDate |
2024 |
url |
https://hdl.handle.net/10356/175540 |
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1814047090584584192 |