Quest for love: gender representation in online otome game communities

Otome games are a niche category of video games that originated from Japan and is marketed specifically to women. Studies on otome games have focused on exploring the gender representations of characters and fan community engagement, yet the online otome game communities remain largely unexplored. T...

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Main Author: Lim, Tricia Jing Wen
Other Authors: Patrick Williams
Format: Final Year Project
Language:English
Published: Nanyang Technological University 2024
Subjects:
Online Access:https://hdl.handle.net/10356/175931
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Institution: Nanyang Technological University
Language: English
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spelling sg-ntu-dr.10356-1759312024-05-12T15:32:32Z Quest for love: gender representation in online otome game communities Lim, Tricia Jing Wen Patrick Williams School of Social Sciences patrick.williams@ntu.edu.sg Social Sciences Gender representation Circuit of culture Otome games Online community Otome games are a niche category of video games that originated from Japan and is marketed specifically to women. Studies on otome games have focused on exploring the gender representations of characters and fan community engagement, yet the online otome game communities remain largely unexplored. This research explores how players negotiate novel forms of gender representation within the online Reddit forum, r/otomegames. Qualitative research methods were used: online participant observation followed by an inductive content analysis of forum threads, together with 9 semi-structured interviews with sub community members. Drawing on the constructionist approach to the theory of representation and the circuit of culture framework, findings elucidated how players engaged with gender representations in otome games, navigated community dynamics, and shaped cultural norms within the community. Bachelor's degree 2024-05-09T07:47:50Z 2024-05-09T07:47:50Z 2024 Final Year Project (FYP) Lim, T. J. W. (2024). Quest for love: gender representation in online otome game communities. Final Year Project (FYP), Nanyang Technological University, Singapore. https://hdl.handle.net/10356/175931 https://hdl.handle.net/10356/175931 en SSS/SOC/2023/S1/010 application/pdf Nanyang Technological University
institution Nanyang Technological University
building NTU Library
continent Asia
country Singapore
Singapore
content_provider NTU Library
collection DR-NTU
language English
topic Social Sciences
Gender representation
Circuit of culture
Otome games
Online community
spellingShingle Social Sciences
Gender representation
Circuit of culture
Otome games
Online community
Lim, Tricia Jing Wen
Quest for love: gender representation in online otome game communities
description Otome games are a niche category of video games that originated from Japan and is marketed specifically to women. Studies on otome games have focused on exploring the gender representations of characters and fan community engagement, yet the online otome game communities remain largely unexplored. This research explores how players negotiate novel forms of gender representation within the online Reddit forum, r/otomegames. Qualitative research methods were used: online participant observation followed by an inductive content analysis of forum threads, together with 9 semi-structured interviews with sub community members. Drawing on the constructionist approach to the theory of representation and the circuit of culture framework, findings elucidated how players engaged with gender representations in otome games, navigated community dynamics, and shaped cultural norms within the community.
author2 Patrick Williams
author_facet Patrick Williams
Lim, Tricia Jing Wen
format Final Year Project
author Lim, Tricia Jing Wen
author_sort Lim, Tricia Jing Wen
title Quest for love: gender representation in online otome game communities
title_short Quest for love: gender representation in online otome game communities
title_full Quest for love: gender representation in online otome game communities
title_fullStr Quest for love: gender representation in online otome game communities
title_full_unstemmed Quest for love: gender representation in online otome game communities
title_sort quest for love: gender representation in online otome game communities
publisher Nanyang Technological University
publishDate 2024
url https://hdl.handle.net/10356/175931
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